Delay The Invasion
Goblins and Skeletons are approaching the village! We must stall them as long as possible. Luckily the crazy wizard Bardaky , left his magical crate behind. It spawns random magical plants. These can be used to hold off the invasion. Not sure what the plants do. But maybe you can find out?
Intructions:
WASD -> Move
Run over crate to pick up plant.
Throw away with plant with Q
Press E to plant your plants
*
Post submission bug fix.
Audio not working on HTML5.
Intructions:
WASD -> Move
Run over crate to pick up plant.
Throw away with plant with Q
Press E to plant your plants
*
Post submission bug fix.
Audio not working on HTML5.
Tools: GameMaker





Comments21
Or if you really want to move forward with the idea: make the enemies use pathfinding to navigate on a grid on which you place the flowers (yeah no time for this in a jam).
But anyway the concept is great! I also like the asset choice - works nicely with the idea.
really satisfying audio too thanks for the game!
I waited hard for the sunflower because the vegetable that stopped moving was revived by the sunflower! lol
If you’d like to rewatch the playthrough, you can find it here:
https://www.twitch.tv/videos/1450143040?t=2h24m30s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
The art and audio chosen are great.
The gameplay is fun and hectic, but I had a lot of trouble understanding some of the mechanics or what plants actually did at first. Also I saw nothing to remind me if I forgot or clicked to fast?
Thanks for the game!
Aside from those hiccups, the graphics on this entry is well-polished! Great job! 👍
It's a pretty solid tower defense game. The controls work fine, the mechanics are pretty easily understood, the artstyle and music are pleasant to the eye and ear.
One "bug" I found - when a plant expired, its timer refilled to full value and the plant kept shooting for good 5-6 seconds before disappearing.
Right now, the gameplay is the same throughout the entire game - run to get a new plant, plant it in a free spot, run to get the next one. The big plant variety mitigates this a bit, but it would be great to give the player a bit more options. I thought it would be nice to give the player something like a watering can, which could be used to fill up the bars of already planted turrets. That way the player would have to make tactical decision, whether to keep their currently active turrets alive for a longer time, or to go and plant some new ones.
Overall, a really nice jam game. Well done!