Ludum Dare #50extra
Falling

Here is my entry for the Ludum Dare Jam #50 with the theme "Delayed the inevitable"
This time i wanted to make a simple physics game with an Paper Airplane where you must to prevent to fall to fast, keeping on air the most time you can.
I'm using Phaser 3 for developing.
Genres: simulation
Tools: Phaser
Comments2
Edgar Quex25 Apr 2022, 04:26
I've updated the prototype. Now works well the game loop. Only missed boost items, decorations (flags and clouds), music and sounds.



Roadmap
[BUG] Game scene not restart correctly
[Feature] Boost items on air to boost fly and keep on air more time
[Feature] Clouds
[Feature] Flags to mark distance points.
[Feature] Put music and sounds.
For work issue i don't have enought time to finish on time but i will continue to work in these days to finish him. I like the result and how it's going.
I hope your enjoy this prototype.