*The repo men are here. As you wake you know only that you must stop them. But can you?*
Premise:
Everything is lost. The IRS is coming. You MUST stop them at ANY cost. As a brave and exemplary citizen, you must stand up for your own wealth - do not let anyone take what is yours from YOU.
can't really find how it connects to the theme, but looks really good, i like the kinda "experimental" not usual color palette. The SFX and the music is good i liked them very much.
I got to round 10 before calling it quits. Not a terrible game, but there needs to be something more to the gameplay. After a certain point, I kinda just felt like I was gunning down helpless IRS workers for no reason. I feel like they need to actively run after the player or his assets. The graphics were quite nice, and the overall style is enjoyable. If this was worked on for a while longer, I would like to come back to it.
Cool game, Couple of issues that could be worked out I imagine with some more time. Feels like it needs more purpose but still had fun playing it so thanks for submitting!
I think this game definitely had a pretty good concept, but there were a lot of bugs and gameplay issues. With some more time I could see this being pretty enjoyable! Still a good job on trying something like this in such a short time.
Really interesting concept, the sound design is a really nice addtion to the game, I wish there was more stuff to do. off topic but it was fun to be able to snipe the repo men from across the entire map lol
This was an ambitious project and you did a great job with it! I am assuming that procedural generation was used to make the level, as the inevitability of the game was, moot, for me. There was a couch on a ledge that they couldn't reach and so if I did nothing they all just faceplanted the wall.
If that wasn't an issue, this game would have been pretty amazing. I really enjoyed the music.
All in all, it's a great game especially given that it was made in such a short time. Well done!
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I am assuming that procedural generation was used to make the level, as the inevitability of the game was, moot, for me. There was a couch on a ledge that they couldn't reach and so if I did nothing they all just faceplanted the wall.
If that wasn't an issue, this game would have been pretty amazing. I really enjoyed the music.
All in all, it's a great game especially given that it was made in such a short time. Well done!