Fire in the Hole

co-authored: @argos
Overall★★★★★★★★★★3.00
Fun★★★★★★★★★★3.00
Innovation★★★★★★★★★★3.00
Theme★★★★★★★★★★2.00
A puzzle game where you're stuck in a room with a ticking time bomb. Picking up the bomb pauses the timer momentarily, but it's inevitably going to blow. Prevent the bomb from destroying your exit route (and yourself), or use the bomb to clear obstacles in order to reach the exit.

The game features ten levels demonstrating various puzzle elements, and each level can be completed in under a minute. The estimated play time for the full game is approximately five minutes.

This is our first entry into Ludum Dare, and our first attempt at a puzzle game. While we ran into some trouble along the way and the game is quite rough around the edges, I'm proud of what we accomplished and I quite enjoy the concept we came up with.

Made with Godot 3.4.4
Genres: puzzle
Tools: Godot

Comments2

conduit.games6 Apr 2022, 16:17
Neat idea and fairly simple logic allowed the levels to be beatable but not too easy. The progression between levels felt right. The sound is effective and the graphics are effective. Player animations would have made me rate the game higher. I somehow cheesed the last level by picking up both bombs at the same time but I was able to get through all the doors - not sure what exactly happened there. Regardless, this one's pretty good.
ping786 Apr 2022, 16:38
Congratulations on your first Ludum Dare entry. Good job on your first puzzle game. There are a few bugs in some levels which do not hinder enjoyment to much. Well done.
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