
Garbage Collector Simulator
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
The intention of the "game" is to simulate process of Garbage Collection (based on Java). Your goal is to keep the program running as long as possible by clearing the memory from unused objects. Below I attached a bit of theory about how the GC works.
Theory:
> Automatic garbage collection is the process of looking at heap memory, identifying which objects are in use and which are not, and deleting the unused objects. An in use object, or a referenced object, means that some part of your program still maintains a pointer to that object. An unused object, or unreferenced object, is no longer referenced by any part of your program. So the memory used by an unreferenced object can be reclaimed.
https://www.oracle.com/webfolder/technetwork/tutorials/obe/java/gc01/index.html
Theory:
> Automatic garbage collection is the process of looking at heap memory, identifying which objects are in use and which are not, and deleting the unused objects. An in use object, or a referenced object, means that some part of your program still maintains a pointer to that object. An unused object, or unreferenced object, is no longer referenced by any part of your program. So the memory used by an unreferenced object can be reclaimed.
https://www.oracle.com/webfolder/technetwork/tutorials/obe/java/gc01/index.html