
Giraffe o'Clock
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Have you been looking for, no have you been CRAVING for a gameboy-inspired, full of chiptune bangers, story-rich, dialogue-heavy, game about a baby giraffe, afraid of the dark, who goes on a massive journey to transcend space and time in order to manipulate time so it'll never turn dark?
You're not going to believe it!
Then I have THE game for you! (More about the plot underneath the dancing giraffe)
Webbuild is a post-jam build BUT the game will tell you when the post-jam part starts. Otherwise you could download the 0.2.5 version. Controller/Keyboard controls are both supported. *RECOMMENDED* to play on easy difficulty if you want to experience the full game - the difficulties have not been balanced properly, but easy has been buffed up for LD reasons!
Good luck, and ENJOY!
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Brother Billy is about to turn off the lights; it's bedtime after all. It just so happens to be that Kid Giraffe is scared of the dark and he's not quite ready for the lights to go off yet. Logically he goes on an adventure to delay, or perhaps completely evade, the inevitable. Meet a cast of characters through a jolly world of witty dialogue, adorable graphics, while transcending space and time in the one way that makes sense: through dance.
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Giraphics: Sylbie Twitter
Programming/Music/SFX: Kepsert Twitch
(Main menu track done by Beatscribe)
Game design/level design is a _COMBINED_ effort.
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More stuff coming up post-jam, read the itch IO page for more info!
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CONTROLS
KEYBOARD CONTROLS *(Gamepad controls further down)*
Menu:
- Select button: Enter
Game
- Up/Down/Left/Right: WASD or Arrow keys
- Jump: Space
- Dash: Left shift or Left alt
- Pause: Escape
Minigame:
- Up/Down/Left/Right: WASD or Arrow keys or GHJK
Dialogue
- Continue: Space
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GAMEPAD CONTROLS
Menu:
- Select button: A / South Button
Game
- Up/Down/Left/Right: Left Stick / Dpad
- Jump: A / South Button
- Dash: B / East Button
- Pause: Start
Minigame:
- Up/Down/Left/Right: Left Stick / Dpad / ABXY / Right Stick
Dialogue
- Continue: A / South Button
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CHANGE LOG:
0.2.5:
- Mostly fixed the game breaking collision bug.
- Added a single tile in Stage1_1 to avoid a softlock.
0.4.0:
- Added visual feedback on whether you have dash/airjump available.
- Altered the hitboxes slightly to make ledge jumping less glitchy.
- Added 3 new music tracks.
- Added an additional 21 levels with different, new, gimmicks.
You're not going to believe it!
Then I have THE game for you! (More about the plot underneath the dancing giraffe)
Webbuild is a post-jam build BUT the game will tell you when the post-jam part starts. Otherwise you could download the 0.2.5 version. Controller/Keyboard controls are both supported. *RECOMMENDED* to play on easy difficulty if you want to experience the full game - the difficulties have not been balanced properly, but easy has been buffed up for LD reasons!
Good luck, and ENJOY!
------------------------------------------------------------
Brother Billy is about to turn off the lights; it's bedtime after all. It just so happens to be that Kid Giraffe is scared of the dark and he's not quite ready for the lights to go off yet. Logically he goes on an adventure to delay, or perhaps completely evade, the inevitable. Meet a cast of characters through a jolly world of witty dialogue, adorable graphics, while transcending space and time in the one way that makes sense: through dance.
------------------------------------------------------------
Giraphics: Sylbie Twitter
Programming/Music/SFX: Kepsert Twitch
(Main menu track done by Beatscribe)
Game design/level design is a _COMBINED_ effort.
------------------------------------------------------------
More stuff coming up post-jam, read the itch IO page for more info!
------------------------------------------------------------
CONTROLS
KEYBOARD CONTROLS *(Gamepad controls further down)*
Menu:
- Select button: Enter
Game
- Up/Down/Left/Right: WASD or Arrow keys
- Jump: Space
- Dash: Left shift or Left alt
- Pause: Escape
Minigame:
- Up/Down/Left/Right: WASD or Arrow keys or GHJK
Dialogue
- Continue: Space
------------------------------------------------------------
GAMEPAD CONTROLS
Menu:
- Select button: A / South Button
Game
- Up/Down/Left/Right: Left Stick / Dpad
- Jump: A / South Button
- Dash: B / East Button
- Pause: Start
Minigame:
- Up/Down/Left/Right: Left Stick / Dpad / ABXY / Right Stick
Dialogue
- Continue: A / South Button
------------------------------------------------------------
CHANGE LOG:
0.2.5:
- Mostly fixed the game breaking collision bug.
- Added a single tile in Stage1_1 to avoid a softlock.
0.4.0:
- Added visual feedback on whether you have dash/airjump available.
- Altered the hitboxes slightly to make ledge jumping less glitchy.
- Added 3 new music tracks.
- Added an additional 21 levels with different, new, gimmicks.