Not sure how I was supposed to lose? I was catching fish and that's it, didn't see them decrease (maybe i stopped too soon?) Cool sounds and the graphics. Really got me going when I was trying to catch the faster fishies.
Had a nice relaxing time with Gobbey. Loved the concept, sound and mood. Alot of possibilies to add cozy stuff to do (cut down some palm-trees to make a fire and find a friend named Crabbey hiding in a coconut?:)) The fishing mechanic could be made a bit less punishing/more relaxing to fit the slow mood. Good job!
I think there's a lot of potential. Like different catching equipment or other kinds of expansions that could have been built into it. With the current scheme I didn't feel like there was any kind of increasing difficulty, but very on point with the hopelessness of waiting for nothign on an island :P
Nice music. Really fit the mood. And the graphics were nice
Well made artsy fartsy indie experience. Art and music fits perfectly. My only issue with art is that sometimes the pixels are massive. Lovely relaxing mood fits the gameplay. I might love fishing too if I had a fishing rifle!
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but a bit more abstract, which I love ..
The rod does look like a long range weapon when holding this way. I fell like snipering the fishes :laughing:
nice one :thumbsup:
My first attempt at fishing, horrifying. My second attempt, I had an entire aquarium swimming inside me. That's a really neat effect BTW.
Like others, I would love a bit more to do but overall the game is great !
Good job :smiley:
Nice music. Really fit the mood. And the graphics were nice