Home Before Dark

by j-cob
Overall★★★★★★★★★★2.36
Fun★★★★★★★★★★1.91
Innovation★★★★★★★★★★2.77
Theme★★★★★★★★★★2.86
Mood★★★★★★★★★★2.54
*Mom said be Home Before Dark!*

Home Before Dark is a simple, randomly generated game where you must beat the setting sun. In order to be faster than the sun and make it home on time, you must chain speed boosts to keep the sun from setting!

Controls:
WASD or Arrow Keys: Movement, Space: Jump, Escape: Pause

Art by Wasklly, Code by Me
Audio from Public Domain

> Thanks for taking a look at my game, this is my first Ludum Dare and first game jam!
> -Jacob

Comments9

CaptaiinMz4 Apr 2022, 20:44
I like the idea of the game, but I found myself not getting very far, I think more speed boosts would be cool.
ConductedGrey4 Apr 2022, 23:14
The upgrades are a very good touch but I think if the power ups were more close together. Good job for your first game jam!
Roberto Romao
Roberto Romao4 Apr 2022, 23:17
I like the idea but like it was mention by @captaiinmz the game is too slow :up:

GJ overall!
vivyhasadream
vivyhasadream6 Apr 2022, 01:02
good job for your first LD!
it's an interesting theme. Maybe the default moving speed could be faster? I tried a couple times, I could barely made to the second speed boost.
jk5000
jk50006 Apr 2022, 07:50
The idea is okay, but the movement is way too slow. But okay it's your first game jam.
Xerxeres7 Apr 2022, 14:58
I think being to slow may be the joke of the game :D
Doot
Doot9 Apr 2022, 09:31
As other said, there is an issue with speed! It's just impossible to get further than 2 powerups. Maybe the speed is tied to framerate? Then try multiplying it by Time.DeltaTime.

Great idea anyway, and good job!
MPK90
MPK9010 Apr 2022, 09:20
I like the game idea very much. I think it would have been a really cool game. Unfortunately, the movement is ultra slow for me, so I can just collect 2 power ups. With this movement speed the game just doesn't work unfortunately :(
j_cob
j_cobauthor11 Apr 2022, 01:30
Hey all. Thank you for trying out my game. I appreciate all the feedback. When I made the game I made the choice to hide the very first speed boosts in the game to "teach" the player to search behind walls for powerups since you can't move the camera. But you can't teach someone if you don't get the chance to explain why they've failed.

There is a blue jump powerup in front of a wall in the starting section, jumping over that wall leads to a somewhat hidden speed power up. Not sure if knowing this will help anyone get further in the game but hope it might. Sorry!

Thanks again for checking it out.
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