Ludum Dare #50compo
IGNA
Stranded on the planet IGNA, you find out there is a catastrophic solar blast about to hit. Take the rover to save your fellow humans and take-off with the rocket !
I wanted to mix time management and "turn-based" tactical gameplay
Made with Pico8
I wanted to mix time management and "turn-based" tactical gameplay
Made with Pico8


Comments17
I really enjoyed the game overall! I like turn based games and pixel graphics so it worked for me. Pico games all have a certain feel which I like. The music was nice and though repetitive it added to the feel. The sounds matched well. I think the theme is hard to nail this time in general if taken literally but close enough. I was able to complete it in about 3 attempts (including the crash) and rescued 2 humans. I thought going inside the ship was a good choice.
Great job making a game in 48 hours!
graphics, music and sound design are all amazing.
Only negative thing I can think of is that the game can be a bit hard to understand at first.
I managed to save 3 humans :)
Loved the Dune vibes.
Pros:
- PICO8 is great
- Great, simple art corresponding to the retro style
- Clear and simple gameplay
- Variations of potential endings
- Like the music and sound effects as well!
Can't really pickup any cons there, apart from initial confusion of controls / mechanics
it's a well-scoped title. Great job!