
Ludum Dare #50compo
It Burns
You are a limbless sorcerer trying to prevent the sun from rising because it is too bright for your taste !
Use the power of the magical hourglasses hidden in the forest to do so !
Move with A & D keys
Jump with W
Dash through weak obstacles with E
Use the power of the magical hourglasses hidden in the forest to do so !
Move with A & D keys
Jump with W
Dash through weak obstacles with E
Genres: platformer
Comments16

rasblo4 Apr 2022, 19:50
Got to 300 and stopped, guess I got hooked! Being as superhero is fun, with funny art that fits well! Wish you also could dash to the left. And unlimited dashes feels too good to remove but maybe put some obstacles up there to "nerf" it a bit. Great job :)
halflemonstudios6 Apr 2022, 17:48
There's a bit of randomness involved in the terrain piece generation, I wouldn't mind a small guarantee of time while I am chasing that dev high schore :)

barce6 Apr 2022, 17:51
Funny game, dash should have a cooldown to avoid exploiting (unless it was intended). Great work!

Meta-link6 Apr 2022, 17:57
Cool game ! A classic take on the theme but well made and with good additions, I had a lot of fun playing it. Also I really liked the jump sound effect :smile:
Good job !
Good job !

videodotexe6 Apr 2022, 17:58
Very entertaining, congrats

Jean-Francois6 Apr 2022, 17:58
Very nice idea, I don't know if it's normal but there is no sound.
Travis Bittel6 Apr 2022, 17:59
Very neat idea! The random terrain generation is a nice touch, but it sometimes feels like I die from sheer bad luck, which is unfortunate. Displaying the time remaining on the rising sun was an especially neat idea and the dash destroying boxes creates some interesting situations where I accidentally destroyed terrain I wanted to use.
Great job! :)
Great job! :)
Matt E6 Apr 2022, 18:02
85 in the end. Flying around was lots of fun. The e on the menu looks a bit like a c so it took me a while to realise you could do it.
dusho6 Apr 2022, 18:03
fun idea :), and randomized levels? that is just cruel.. controls took some time to used to. art is nice..
spacecadet6 Apr 2022, 18:20
Nice game that kept me hooked for some time. I would suggest adding some other option for dash button as it was a bit uncomfortable now (maybe it is just me). Randomization of the level was nice also so it kept the gameplay interesting even if you failed.
SequoiaDolce8 Apr 2022, 16:39
This was awesome! Great and well executed platformer with a fun spin on the theme! Great job! I liked the art and thought the sound for your jump was a great choice!

Kiddy9 Apr 2022, 21:58
I love it, all the procedural block have a nice way to complete them. It could be cool had some rules before spawning them because, one time, I had bad luck and got 0 accessible time before the rising of the sun.

Tempii10 Apr 2022, 09:47
Very nice idea and controlls.
If the infinite dash is planned you could also try out to allow the player to just hold the button, so no mashing is needed. It#s just fine the was it is now though as well.
As others said I also was a little confused at first, that I couldn't dash to the left.
In the main menu it states to press "Z" to jump, this should be fixed, since it is "W".
Great job!
If the infinite dash is planned you could also try out to allow the player to just hold the button, so no mashing is needed. It#s just fine the was it is now though as well.
As others said I also was a little confused at first, that I couldn't dash to the left.
In the main menu it states to press "Z" to jump, this should be fixed, since it is "W".
Great job!

zimny1110 Apr 2022, 10:07
Really cool LD entry! I love that you put effort to make the game procedurally generated, it adds a lot. The art style is a bit rough, but not bad. Making jump - Z key and dash - E key is just evil :P Anyway, good job!

Igor KinGamer10 Apr 2022, 20:15
Simple and well executed mechanics. Graphics are somewhat pleasant.
I only missed being able to dash left, or maybe the screen shouldn't go back to emphasize the "go right" aspect. Also, W/A/D/E wasn't the easiest combination of keys to use, space instead of E would have been better.
I only missed being able to dash left, or maybe the screen shouldn't go back to emphasize the "go right" aspect. Also, W/A/D/E wasn't the easiest combination of keys to use, space instead of E would have been better.


Why did you do this, I had 2 of these spawn in a row... :')