> Repair the train, keep the people onboard company, and ensure the train travels as far as possible!
In this game you'll be playing the character "Mink" who is a train conductor. He is used to long journeys with trains, but this trip is like no other. The train keeps falling apart. Help him with managing the train, to travel as far as possible!
Controls: - AD keys - Move left/right - E - Interact with furniture - L. Mouse Click - Interact in minigames
When something needs repaired it will light up in green!
Make sure the furnace always has enough coal!
We can't let the steam escape, close all the open pipes!
Bug Fixes: - Put Train out of minigame view - Bartending & Coffee minigame: Fixed position on order UI
Known Bugs: - Minigame Parts have a chance on breaking very quickly, needs a delay - Wheels in the pipe minigame need more varied colors when open (now are slightly more red)
Fun game that really fit the theme of delaying the inevitable I lasted 20 days on my first run. The art was nice and the animations for the background , the minigames and the train were really well done. I dont know if it was intentional but the sound effects made me laugh. Great submission.
This is amazing! The sound effects, the art, the minigames. It's just brilliant! I just wish you had a leaderboard :D I got to day 49 and thought that was pretty good
@stefan-laimer 49 days?! Definitely the best score I have heard of so far. Thank you so much for the compliments and definitely something we will write down to add some day in the future, would be fun to see how long everyone can survive!
22 days my first time, I can do better :) Nice game it reminds me a bit a game where you have to manage a train in some zombie apocalypse where you rescue ppl and where you need to help them balancing your time, needs and resources :) Nice job!
What do I need to do to make a drink? Can't drag or anything. Click just does the sound effect. hmm. Other than that, I really enjoyed fixing the same pipe 10x in a row. Just like IRL when I try to fix things...
I found the game really enjoyable but at some point it felt impossible as the parts broke as soon as I fixed them. The sound effects made me laugh and the art was great!
@battletoast Thank you! There should be music, it might have to be upped in the settings (we tried balancing it so that people won't go deaf when starting the game)
the graphics are very pretty and detailed. its nice how this game has multiple minigames, it didnt feel repetitive and replaying it so i could a higher score was very fun; and i really liked how the connecting wires minigame had a colorblind accessibility! for some reason it didnt have any audio playing — as i saw the game actually is supposed to have — but i think it could be because of my browser (im using vivaldi) instead of the settings not working. i saw it occurring w/ my game before too when another person played until they switched the browser. still was a lot of fun nonetheless and fits the theme nicely!
Quite nice and fun game, days are passing, you keep it steaming. Everything is fine, and suddenly boom, you need to add coal, let steam flow properly, patch up hole and fix electrical things. At once. Good thing, and can keep someone playing for hours trying to get to yet another day.
Small issues I noticed would be with: - marker that something need attention sometimes stayed on for me (coal minigame, not sure why, cannot find out why this happens) - electrical minigame could get with slightly oversized colliders for detecting mouse, cause I ended up often missing by few pixels, but that also is something players can just adjust and train to aim better at proper elements.
Game is quite fun and seems finished, no major issues are jumping out at me.
This game is addictive! I like the whole atmosphere, minigames, progress, art and sound (especially in electricity minigame). Definitely need more of this game! Good luck to the developer team.
Great concept! works really well with the theme. This would be a great project to expand upon after ludum that I would come back and play. Great submission!
Wow a lot of minigames for a game jam! Impressive. Train graphics is superb. Sound is ... Even a tutorial! Not my type of game, but I am very impressed with what you delivered!
By far the most hilarious game ive played so far, the art is PERFECT, however the playable character looks strange to be honest, the minigames are great and actually fun idk what happened but i got a game over screen even tho every single one of my carts had mid to full health, might be a bug
I found the game fairly fun until I realized how the parts decided how to break. It was really frustrating having things I just fixed instantly break again - my performance felt far more determined by RNG than by my skill. The broken indicator made this fairly difficult as well. I liked the individual minigames, though their differing lengths were kind of punishing. I liked how most of them, you could tell whether they were broken without having to click on them. Overall pretty fun, especially if these things are fixed
Interesting concept, the many minigames to make the train survive longer so you have to do them quicker and quicker, it's nice! I loved the audio lol, but I think like the difficulty could have been risen in a more interesting way rather than just making the minigames appear quicker.
Also sometimes the locomotive indicated a problem but there was none, weird. Congrats on this game!
This was fun, but I hope you can adjust it to show off a greater variety of the minigames; it's a shame to know there are lots of people who might not realize there are a total of 8!
Good graphics and concept. A minimap for jump directly to the faulty wagon could have solved some of the negative aspect to travel back and forth in search of the issue.
I love the look and feel of this game. Similar like other minigame based games (think among us without the killing), I really find it impressive this was all done in just a single LD. Well done ! Really enjoyed playing this. Perhaps a little bit of screenshake and arrows indicating where you must run off to would increase the sense of urgency. But still, really enjoyable !
Love the game. The voice acting really brought a layer of surreal joy to it too! Might suggest tweaks to some of the colours and maybe a sound effect when something breaks to give more of a hint as to which thing broke.
Thanks for sharing your game with me! I love the graphics really pretty and the mini games were fun. Things I would fix is adding some sort of UI or help to show the player what they are supposed to do for each mini-game. Maybe even using audio with a reward type sound so I know I completed the mini-game successfully. The audio made it a bit confusing, I understand it was a bit humorous but it made me confused wondering if I did actually fix the thing when he said "is this fixed?" So again maybe just looking into some cleaner communication. Overall great game :D
I liked the concept, of an ever expanding train - yet also you add to the things you need to maintain! The pipe minigame I think was the best. If we could get a nice way to balance the things going wrong based on how far apart they are, so it feels like the player has a better chance.
Really liked this one (got to day 32 before writing this), the sound effects are great... Only problem I had is that sometimes there was an indicator pointing towards the locomotive, but it was already fueled.
PS: I knew the main character looked familiar to me... It was the same Mink from LD49!
@kaldrin I think that is a bit part of the RNG system we got, we definitely want to change that system later on!
@javasaurus thank you for streaming our game, screenshake would definitely add a lot to the tension of the game. very good suggestion!
@drentsoft Thanks for streaming our game, in the next update (upcoming this week!) we already added a lot of visual tweaks to make minigames more clear!
@syafire Thank you for streaming the game, watching was a lot of fun! Definitely agree that some of the sound effects should be changed a bit (They were added in the last day lmao). We already got a small control scheme in each minigame but we'll also look into smaller hints for first playthroughs!
@mateusboga thank you for playing our game and creating the vod, that is very helpful! You had some good points during your stream too!
@honest-dan Thank you Dan for the feedback! Thought your feedback about movement was very good, we are now looking into how to adjust the movement system to make it more engaging and fun!
@bluishgreenpro Thank you bluish for the interview! Hopefully the next update will be able to show a bit more minigames to the players! ^^
Very cool concept. Also love the character's name :) So far, best my train ran for was 35 days
+ Love the voice sound effects for the train's tasks + I like the art style for this game + YEET caught me offguard lol
- Maybe find a way to communicate clearer that the red bar on the top of each car is the indicator that something on that car is breaking - Raise height of "keep it steaming" words so you can see title of game when in "play" menu or remove it entirely - The target area to select 'wagon' or 'wagon cart' should be a bit bigger. I tried selecting it but it wasn't highlighted on the entire button. - maybe find some music to help create more atmosphere to the game - I was able to still interact with a task behind the "fix the wagon" HUD screen was up
Loved playing this one and hope I can get a better score
Fun time management game! Graphics were well done, I liked the zoom in/out effect when choosing the menu options. Always impressed by seeing a lot of different game mechanics in one game. The voices were pretty funny sometimes, but I do wish there were some more SFX to help give feedback throughout the game. I definitely got stuck at first on the pipe games, but eventually figured out what to do after a few tries (I think a visual of the flow through the pipes would have helped me understand it better.
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Also, I love this endless train type of game. The graphics are great and I'm amazed by these minigames!
It's a really fun game to play, congratz! :D
Thank you, very kind words! 💕
@benk86 Glad you were happy with the sound effects, they were very fun to make!
@slashdevslashzero Thank you! We are thinking about expanding on the minigames at a later stage ^^
I just wish you had a leaderboard :D I got to day 49 and thought that was pretty good
Solid entry regardless :smirk_cat: Especially the SFX.
@nidel thank you! 🤗
The sound effects made me laugh and the art was great!
@malero I think the coffee minigame is a bit bugged unfortunately. I'll have to figure out what's going wrong later!
@nate-the-great thank you for playing and the feedback! From the feedback we've gathered we should definitely add a delay after you fix a minigame!
@psv-games-studio thanks for playing our game and the kind words!
@stefan-laimer So now you have first and second place? haha 😂 nicely done!
for some reason it didnt have any audio playing — as i saw the game actually is supposed to have — but i think it could be because of my browser (im using vivaldi) instead of the settings not working. i saw it occurring w/ my game before too when another person played until they switched the browser. still was a lot of fun nonetheless and fits the theme nicely!
Small issues I noticed would be with:
- marker that something need attention sometimes stayed on for me (coal minigame, not sure why, cannot find out why this happens)
- electrical minigame could get with slightly oversized colliders for detecting mouse, cause I ended up often missing by few pixels, but that also is something players can just adjust and train to aim better at proper elements.
Game is quite fun and seems finished, no major issues are jumping out at me.
Train graphics is superb. Sound is ...
Even a tutorial!
Not my type of game, but I am very impressed with what you delivered!
Loved the sound effects and your minigames were creative.
Good work!
idk what happened but i got a game over screen even tho every single one of my carts had mid to full health, might be a bug
If you’d like to rewatch the playthrough, you can find it here:
https://www.twitch.tv/videos/1450167991?t=09h50m52s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
Also sometimes the locomotive indicated a problem but there was none, weird.
Congrats on this game!
Thanks for sharing your game with me! I love the graphics really pretty and the mini games were fun. Things I would fix is adding some sort of UI or help to show the player what they are supposed to do for each mini-game. Maybe even using audio with a reward type sound so I know I completed the mini-game successfully. The audio made it a bit confusing, I understand it was a bit humorous but it made me confused wondering if I did actually fix the thing when he said "is this fixed?" So again maybe just looking into some cleaner communication. Overall great game :D
Aleyoop
PS: I knew the main character looked familiar to me... It was the same Mink from LD49!
@debone @okamit @elysiagriffin @zimny11 @skvader-418 Thank you for all the kind words!
@nardandas Thank you for the feedback! I fully agree with the RNG and we are trying to find ways to improve it ^^
@javasaurus thank you for streaming our game, screenshake would definitely add a lot to the tension of the game. very good suggestion!
@drentsoft Thanks for streaming our game, in the next update (upcoming this week!) we already added a lot of visual tweaks to make minigames more clear!
@syafire Thank you for streaming the game, watching was a lot of fun! Definitely agree that some of the sound effects should be changed a bit (They were added in the last day lmao). We already got a small control scheme in each minigame but we'll also look into smaller hints for first playthroughs!
@mateusboga thank you for playing our game and creating the vod, that is very helpful! You had some good points during your stream too!
@honest-dan Thank you Dan for the feedback! Thought your feedback about movement was very good, we are now looking into how to adjust the movement system to make it more engaging and fun!
@bluishgreenpro Thank you bluish for the interview! Hopefully the next update will be able to show a bit more minigames to the players! ^^
Always love when people recognize our characters! I talk a bit about Mink in the new post!
+ Love the voice sound effects for the train's tasks
+ I like the art style for this game
+ YEET caught me offguard lol
- Maybe find a way to communicate clearer that the red bar on the top of each car is the indicator that something on that car is breaking
- Raise height of "keep it steaming" words so you can see title of game when in "play" menu or remove it entirely
- The target area to select 'wagon' or 'wagon cart' should be a bit bigger. I tried selecting it but it wasn't highlighted on the entire button.
- maybe find some music to help create more atmosphere to the game
- I was able to still interact with a task behind the "fix the wagon" HUD screen was up
Loved playing this one and hope I can get a better score