
Lights Out
This game is from ldjam.com, which is currently unavailable.
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> "As the area of light increases so does the circumference of darkness."
>
> *~ attributed to Albert Einstein*
Lights Out is a tile-based game.
Each tile can be either black, white, or a shade of grey.
White tiles will fade, to grey and then to black, over time.
If all tiles become black, you lose the game.
Clicking on a black or a white tile has no effect.
Clicking on a grey tile will turn it white, and lightens surrounding tiles.
Each tick, the tiles will fade, and your score will be updated.
Lighter tiles provide a higher score than dark ones.
>
> *~ attributed to Albert Einstein*
Lights Out is a tile-based game.
Each tile can be either black, white, or a shade of grey.
White tiles will fade, to grey and then to black, over time.
If all tiles become black, you lose the game.
Clicking on a black or a white tile has no effect.
Clicking on a grey tile will turn it white, and lightens surrounding tiles.
Each tick, the tiles will fade, and your score will be updated.
Lighter tiles provide a higher score than dark ones.