Melbourne Simulator

Overall★★★★★★★★★★5.00
Fun★★★★★★★★★★3.50
Innovation★★★★★★★★★★3.50
Theme★★★★★★★★★★5.00
Graphics★★★★★★★★★★4.00
Audio★★★★★★★★★★4.00
Humor★★★★★★★★★★5.00
Mood★★★★★★★★★★5.00
A game wherein you live in Melbourne, Australia. For as long as you can. Before you lose your sanity.

SCREENSHOTS:


> Wander around your house, aimlessly!

> Travel to the park and struggle between your intense longing for human contact and intense fear of dying from COVID!

> Visit the shops, where there's no food on the shelf! Missing game assets, or a statement about scarcity during panic buying? You decide!

CREDITS:

Made with all the love in the world, in our beloved Melbourne by:
- Patrick Clearwater - Programming, Game Design
- Lance Turnbull - Artwork, Music, Game Design
- Alex Forge - Artwork, Music, Programming, Game Design
- Veronica Wong - Artwork, Game Design
- Kane Rogers - Programming, Game Design

Melbourne, we still love you. :heart:

A huge thank you from the bottom of our hearts to all the frontline workers, government bureaucrats, supermarket workers, delivery drivers and others who helped keep us all alive and (mostly) sane these last two years.

SPECIAL THANKS TO:

- The Coffee Machine
- Sugared Foods

Comments4

Saryah
Saryah5 Apr 2022, 12:24
Okay. Officially one of the best games of LD50. My favourite part was the date, so great. Humour was on point, love the text chains, player character was super cute, and audio was fitting. At first it thought it wqas bug that after I got a close contact and told I had to remain in the house, but I could still totally leave the house with no consequences, but then I was like "Oh, I get it". Condolences from QLD.
Mikado
Mikado5 Apr 2022, 14:46
Unfortunately at some point there was a bug that made it impossible to continue, i got in close contact with an npc and got confined in the house, but for some reason the 2 npcs that were in the park spawned in my house as well, and then the "return to your home" message kept appearing endlessly. But i like the cartoon/paper hand drawn style, and the "badeeng" sound effect for incoming messages was hilarious lol.
Kane Rogersauthor5 Apr 2022, 21:19
@saryah Thank you so much for the lovely words! Let's just call the "NPCs appearing in your house after you've been put into quarantine" _emergent gameplay_. That is, of course, a bug. :laughing:

From the whole Melbourne Simulator team, thank you!! :heart:
Kane Rogersauthor5 Apr 2022, 21:20
@mikado Thanks for the kind words, and yes, I am so sorry for the "NPC is in your house" bug - I am personally responsible for that one! Not sure if the LD rules permit bug-fixes, but if we can, I'll definitely fix that one up!
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