Meteor Power

Meteor Power

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overall: 3.74
fun: 3.35
innovation: 3.93
theme: 3.50
graphics: 4.03
audio: 3.65
humor: 2.55
mood: 3.29
> 🤖 A point-and-click AI platformer: Build solar stations, connect power, avoid meteors!

⚠️ TIPS!


1. First, hold A, then click on a different station site to build a solar station.
2. Then, hold A, and click on the power-line buttons for your new solar station and the command center.
3. Don't build a second bot until you have a couple connected solar stations!

(Sorry I didn't get around to adding better in-game indicators!)

🎮 Controls


- Mouse and keyboard.
- A/S/D/Q/W/E to select a bot.
- Left-click on a platform to move the bot.
- Left-click a station button to do that command.

💿 Software used


- Godot: Game engine.
- Aseprite: Pixel-art image editor.
- Bfxr: Sound effects editor.
- DefleMask: Chiptune music tracker.
- Surfacer: Framework for procedural path-finding across 2D platforms.
- Scaffolder: Framework for general app and UI infrastructure.
- SurfaceTiler: Framework for "next-level" autotiling.

🐞 Post-submission bug fix


- I fixed a critical bug the morning after submitting. The exported game wasn't running at all!
- The bug: I was referencing the type `EditorPlugin` in one of my global classes, and Godot doesn't include this editor-only type when exporting a game.
- The fix: I just removed the type annotation! My logic wasn't actually using the value outside the editor environment anyway.

📺 I livestreamed the development on Twitch!


- https://www.twitch.tv/ukulelefury
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