Nanna III: A Girl and Her Bear

co-authored: @bcav, @genie
Overall★★★★★★★★★★3.40
Fun★★★★★★★★★★2.90
Innovation★★★★★★★★★★3.17
Theme★★★★★★★★★★2.60
Graphics★★★★★★★★★★3.75
Audio★★★★★★★★★★3.58
Humor★★★★★★★★★★2.75
Mood★★★★★★★★★★4.17
Part III of the Nanna Saga, which began with Ludum Dare 48

The vast majority of the artwork was done by @genie: the girl, the bear, the Grim Reaper, etc. Great job @genie! Voice acting is also by @genie. Music was done by @bcav. Many thanks to you Brian!

Tools: Krita, colored pencils, pens and paper, jsfxr, HTML5, jQuery, REPLICA Framework 1.4

* Note: it may be a week or two before I do Play + Rate and respond here. I have a paper to finish before Easter and I need a break from all these screens anyway. Maybe I can get @genie or @bcav to do some of it. Good luck to everyone! *

Tools: Krita, sfxr

Comments7

Elijah Wickerham4 Apr 2022, 18:41
Very charming game with some interesting mechanics and themes. I like it a lot :)
Peace Of Cake Games
Peace Of Cake Games4 Apr 2022, 23:31
Not only did I get to play another Nanna game, it *also* had stats management, voice acting, and catchy music? These games just keep getting better and better! Well done, this was a real treat to play.
lesinvisible
lesinvisible6 Apr 2022, 19:00
Your games are getting better and better. And, because of the unified theme and art-style they really look like a parts of much grander story. I enjoyed how there are more options gameplay wise, some things like resource management are a little questionable (as at some point I started to spam Beg mechanic in the city), but all of these are nice touches. And I like that the game is, as usual, very minimalistic in it's explanations, and you have to figure out everything on your own. Also, the music this time was just fantastic.

I really think that we need some kind of Nanna stories Remaster, because it would look just fantastic combined together with a bit more polish and enhanced scenes. Like, for example, the ending here shows some jam's time limitation.
LeReveur
LeReveur16 Apr 2022, 21:48
I agree with previous comments, your games are getting better each time! Good job, and I hope you'll find time to rate some games so you can be rated enough to have final notes!
TheCrittersCove
TheCrittersCove21 Apr 2022, 01:37
I haven't played any of the other Nanna games, but had no issue following along. It's short, but still a charming game. The mood the music sets is nice. It might help to have some indicators for how much hunger/hope/humility changes. Like a number floating off. At first I didn't realize that working had reduced hunger. Otherwise the game seemed to work as intended. Good job!
ilbini21 Apr 2022, 02:17
Really good game, felt like poetry for me. Unexpected controls to be honest but felt a roguelike vibe in this.

I dont know if there is a way no complete this game without getting hunger, at some point i had no food and just got hunger and get up again.

Will play the other Nanna games after this! Good luck!
gamebuilder
gamebuilderauthor21 Apr 2022, 19:29
@elijah-wickerham @peace-of-cake-games @lesinvisible @lereveur @thecritterscove @ilbini
Thank you all for your feedback. Apologies for the late reply. I got involved with some things at work which took longer than I thought.

@peace-of-cake-games as always your feedback is encouraging. I'm glad you enjoyed the game.

@lesinvisible yes, I was hoping that the town was spam-proof, but apparently it isn't. So be it. At least you didn't go crazy with ants this time, eh? As for a combined 3-in-1 game, I have toyed with the idea. Perhaps someday. I don't want to make a false promise, however. Often, I tell myself I will make a post-jam version, and I end up regretting it. We'll see.

@lereveur thank you for the compliment. It seems we won't get enough ratings this time. So be it. They are usually disappointing anyway.

@thecritterscove yes, we designed it so that it works as a stand-alone game as well. Your idea about number indicators is a good one. I think it would improve the game significantly.

@ilbini that is perhaps one of the nicest comments we've ever gotten — I am a big fan of poetry and literature. A lot of it comes from @genie's fantastic artwork — it is instrumental to the overall feel of the game. As for hunger, there may be a way to avoid collapsing if you work hard enough in the town. But personally I think she is all the more adorable when she falls :smiley:.

Other games by @gamebuilder

Found a bug?
Tell us on Discord