The game starts off very sudden and could have needed a better tutorial. The graphics look great tho and loved seeing different ending cutscenes since they very beautifully made. Gameplay wise sometimes the meteor spawns right after you jump and there is no way to stop it which is a bit annoying maybe add a bit more time after the metor sound to when it falls on player. Seems like a great browser game.
It is a simple running game, yet the art definitely sells it! I like that you sticked to that art style. At times its frustrating but not to a point where one would punch their screen. Nice work!
I had fun playing this - it's like your own twist on the Google Chrome dinosaur game. Art style is interesting, but I feel like it'd maybe benefit from some more story boards - for the intro you've made only one image, which, by the way, I've managed to skip accidentally the first time (I don't know if making every button skip it is a good idea). I very much appreciate the pseudo-randomness of the levels! Overall, nice little game.
It was difficult, but I managed to get tto the first ending! Couldn't go much further though.
Great job on the visuals! It's gorgeous, and at the same time readable.
As stated the game is difficult, but manageable after a while. The aiming rocks are tricky to avoid, especially when it comes right before a jump (even though it is possible to jump above them, but there are situations that still seemed unwinnable). Also without feed-back on the actions, I was not sure if I had to hold the left/right keys, or mashing them… x)
The art style was really nice. The animations of the character were very fluent and the style gave a bit of an ancient atmosphere so that really added to the vibe.
However I had a bit of trouble advancing. I kept getting hit by the meteors and it felt like I couldnt really control wheter I got hit or not, but that it was a bit more of a random outcome. Maybe I was missing something or maybe I am just bad, that could also be of course.
What an athlete! I absolutely love the art style. I made it to the home and the temple, but in later attempts I always had bad timing with the flying rocks, sometimes you have no chance to evade them.
I loved the jump animation. The running felt a bit weird, is one half missing? I think it jumped directly from left arm forward to right arm forward.
A really nice entry, maybe a bit too hard but with an excellent art direction. Good job to you all!
B
blobo6 Apr 2022, 18:33
I love the art style! Is it possible to dodge the rock falling from the sky? It moves so fast and there's no time to react. I think there needs to be some metric of score that shows up when you die / on the title screen.
Very stylish graphics And game just fits to the theme. Except I am missing option to duck down, but that doesn't change the fact the game is pretty cool!
It was super fan to play (I couldn't esape more than 2 meteors, but I kept trying and it was enjoyable). Whole concept, mood, art and gamedesign are really cool!
A runner with meaning. :) Cool reflection of the theme. It seems to me that stones falling from the sky are quite aggressive) If you dodge them by braking, then it slows down the pace of the game. With a jump... I don't really feel the optimal interval.
The controller itself is pretty good, although the level design requires polishing. I liked playing.
Optionally, you can add a success counter. Maybe it's my personal thing, but I like to see in the runners how far I managed to run this time.
Agreed with others that the meteor is frustrating, wasn't sure what I was meant to do. I think the art is impressive though. Your credits page was blank when I opened it in game though, I wonder what happened?
Man, those rocks flying out of the air are reeeeaaaaallllyy hard to dodge. There were some points where I literally couldn't avoid them, which was super frustrating especially when I felt like I was on a really good run. 😅
Other than that, though, this was a pretty neat game! The concept is simple, but the music, art, and atmosphere do a good job of selling the experience, nice job!
Comments27
Gameplay wise sometimes the meteor spawns right after you jump and there is no way to stop it which is a bit annoying maybe add a bit more time after the metor sound to when it falls on player.
Seems like a great browser game.
Great job on the visuals! It's gorgeous, and at the same time readable.
As stated the game is difficult, but manageable after a while. The aiming rocks are tricky to avoid, especially when it comes right before a jump (even though it is possible to jump above them, but there are situations that still seemed unwinnable). Also without feed-back on the actions, I was not sure if I had to hold the left/right keys, or mashing them… x)
It was still a fun experience. Good job!
However I had a bit of trouble advancing. I kept getting hit by the meteors and it felt like I couldnt really control wheter I got hit or not, but that it was a bit more of a random outcome. Maybe I was missing something or maybe I am just bad, that could also be of course.
Anyways good job!
I loved the jump animation. The running felt a bit weird, is one half missing? I think it jumped directly from left arm forward to right arm forward.
Thanks for your game
Fun experience!
Right on theme, well done.
It seems to me that stones falling from the sky are quite aggressive) If you dodge them by braking, then it slows down the pace of the game. With a jump... I don't really feel the optimal interval.
The controller itself is pretty good, although the level design requires polishing. I liked playing.
Optionally, you can add a success counter. Maybe it's my personal thing, but I like to see in the runners how far I managed to run this time.
Other than that, though, this was a pretty neat game! The concept is simple, but the music, art, and atmosphere do a good job of selling the experience, nice job!