Ragnarök: Fight for The Yggdrasil

Overall★★★★★★★★★★2.72
Fun★★★★★★★★★★2.72
Innovation★★★★★★★★★★2.38
Theme★★★★★★★★★★2.70
Mood★★★★★★★★★★2.47
LUDEM DARE DETAILS:
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Ludum Dare 50 Theme: Delay the Inevitable

Author Note [Hylin Games]:
We tried a lot to try and make this game on time and will admit that the drafts we created were ambitious and tried to use existing sprites and frameworks from our educational resources (as we are Students at Staffordshire University using the Semester Frameworks). Due to this, I have removed the right to mark us on graphics. Furthermore, we have removed the marks of Audio and Humor as these were not made into the game. We hope for you all to comment and give us advice and knowledge on how to improve our experience with Game Jams as this is the first one that we have participated. As a member of the contributors to this game AND on their behalf, I hope you enjoy this game and do wish for you to leave a comment and advice!

GAME DETAILS:
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Game Synopsis:
A Viking Warrior entering the near end of the world as the realms collide and the Norse Gods arrive to fight and defeat Loki's Rebellion and his Beasts. This Viking Warrior has one sole duty: to survive and join the Gods to prove his worth for Valhalla and protect his home from Loki's treachery.

Game Breakdown:
To play this game, WASD is for movement whilst the mouse is used to aim and fire. Defeat as many enemies as possible before the timer runs out or health runs out or else the game ends.

There will be game drops that can be shown by colour and these give different buffs and effects. Unfortunately, there is a known issue that there is a exponential time when you kill enough enemies to which there is not enough enemies spawning but the time is increasing but other than that. The core concepts of the game are completed.

Comments12

Enkrypton5 Apr 2022, 02:19
Very fun game! It got even more fun when I picked up lots of speed-up powerups
fc85057
fc850575 Apr 2022, 02:33
We had eerily similar premises- needless to say, I approve of the theme! Core gameplay mechanics are solid and plays quite smoothly. Would love to see this after audio is added and balancing some numbers.
Neatly.Packaged
Neatly.Packaged5 Apr 2022, 03:06
@fc85057 that is very surprising but trust us, we were not looking at others for ideas, it was just surprising that ragnarok was a part of both of our games.
If you want to try a more updated version heres the link to after jam updated version that I have been working on. Audio is still not a factor but we are still learning to improve our games.
LINK: https://neatlypackaged.itch.io/ragnark-fight-for-the-yggdrasil
settings
settings5 Apr 2022, 03:18
I thought it was very satisfying to play! The balancing and the core mechanics work very well, nicely done! Given the goal of the project, I only have a single feedback: I thought the player's bullets were a bit too small, I personally would rather wish I was "stronger".
Neatly.Packaged
Neatly.Packaged5 Apr 2022, 04:27
@settings Yes the bullets are something that can grow the more bullet size upgrades you can find, and damage was something we considered sorting out but fell short on time sadly
LDJam user 279610
LDJam user 2796105 Apr 2022, 04:54
You have all the bones for a dungeon crawling twin stick shooter, I really hope you build it into a bigger game later so I can play it!
lupercalia
lupercalia5 Apr 2022, 22:14
The little you made into the game works as it is: short nice fun. I liked it especially when i got to move faster and the big bullets were very satisfying. Audio is very crucial however, at least for me, to really enjoy such an action game. Still: Well done!
Neatly.Packaged
Neatly.Packaged6 Apr 2022, 12:04
@lupercalia thank you, again none of us are used to audio in games just yet but we are learning to improve and will soon start adding actual audio in our games
Wainini6 Apr 2022, 14:45
You got all the mechanics and gameplay set and stone. With extra polishing, this will turn into a great game. Honestly, great work!
Emaigualmc2_art
Emaigualmc2_art7 Apr 2022, 17:12
I found it quite easy to play but fun, I think that as far as the artistic thing, there are several things that can be worked on and improved. I think there is a bug when I got close to the walls it would switch me to the other room automatically even if I wasn't near the door. Well done overall!
Gandelianna
Gandelianna9 Apr 2022, 14:35
it's really fun game!) But I think it will be better if you add some scores in game or counter for destroyed enemies. Good job!
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