Rifthoppers

Rifthoppers

This game is from ldjam.com, which is currently unavailable.
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overall: 3.94
fun: 4.09
innovation: 2.90
theme: 3.58
graphics: 3.92
audio: 3.65
humor: 2.86
mood: 3.66

We want your feedback for the game's full release!

https://discord.gg/azHCpkCm5q

We're releasing a new version of the game each week until it's done! Feel free to join and see dev discussion, make suggestions, or give feedback on our new web build! :slight_smile:

Description

Play as Bear as he travels through a Rift in space to help the Professor drain it for power, and fight through hordes of eldritch creatures to keep the Rift from closing.

Collect the Orbs to stabilize the Rift, and kill creatures to gain Power. With enough Power collected, the Professor will send you a hand of his many Level-Upgrade cards, which will help you survive longer.

Controls

WASD to move.

Press and Hold LMB to shoot repeatedly.

Press RMB to roar at the cost of Power.

Shooting slows your Movement, and Movement slows your Shooting.

Screenshots



Future plans

We have decided to develop this out into a full release!

The game was definitely lacking in some aspects; not enough VFX/SFX feedback; no tutorial; enemy speed balance; interruptive upgrades that were easy to miss-click; the list goes on. No-one to blame but a super tight development schedule. Girl's got to eat and sleep, too, you know?

Nevertheless, a lot of players seemed to really enjoy this, but we're struggling to find a good way to keep a game like this fresh and replayable long-term. We want to revise the upgrade system, add more characters, a character select, different enemies, bosses, a story, etc. A lot of those were your suggestions!

Since those suggestions have been so helpful, we’ve decided to open our development server to the public. We intend to release weekly WebGL builds to show off our progress, and get direct feedback from whoever is interested in following our journey. We’re looking for YOUR ideas, criticism and suggestions! Anything that’ll help make our game more fun, but importantly also fresh for a long amount of time. We want our game to be fun, but also stay fun. Getting a lot of opinions together, especially of my fellow devs, will definitely help us achieve that. We’re eager to meet you!

https://discord.gg/azHCpkCm5q
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