SferePhall

SferePhall

This game is from ldjam.com, which is currently unavailable.
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overall: 3.52
fun: 3.21
innovation: 3.88
theme: 4.00
graphics: 3.93
audio: 3.84
humor: 3.25
mood: 3.27
Delay the Sfere's inevitable Phall into the abyss as long as possible!

With explosives, anti-gravity fields, damping zones, barriers, and the ability to slow time at your disposal, you can drag'n'drop a range of obstacles that will slow the Sfere down.

That is, as long as you keep your spending within $10.00, not like the pandemic helped the Sfere Phalling Prevention Department's budget.

There's no way to get the ball stuck... or is there? You'll have to play to find out!

Controls:

* Drag'n'drop the items out from your tray at the bottom of the screen.
* Rotate with right mouse button.
* Escape to pause.
* Click "Help!" button for more.

Tools

Engine: Godot 3.4.4

Textures: photographed using Nokia 6.1, edited in GIMP

Music: composed in MuseScore 3 with its default sound font

Sound effects: recorded with Nokia 6.1 (things around the house + playing trumpet), edited in Audacity

Menu font: Patrick Hand by Patrick Wagesreiter via Google Fonts

3D models: Blender & Godot CSG
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