Shield the Base

Overall★★★★★★★★★★2.72
Fun★★★★★★★★★★3.06
Innovation★★★★★★★★★★3.61
Theme★★★★★★★★★★3.75
Graphics★★★★★★★★★★2.39
Audio★★★★★★★★★★2.75
Humor★★★★★★★★★★2.42
Mood★★★★★★★★★★2.93
Commander you have to protect the city till the reinforcement arrives. You have to keep the enemy tank away from our base. Place blocks around our base to shield it.

Move: Arrow keys
Place Block: Space

Comments9

bohmann4 Apr 2022, 19:41
wow interesting concept i really enjoyed, simple but cool
Ace17
Ace174 Apr 2022, 19:49
Hahaha that was unexpectedly funny ! The fact that you can push the tanks makes it even funnier !

I thought I would be able to find some pattern to 'stabilize' the game into an state where I cannot lose anymore, but I failed , and survived 246s :-)
boc_dev5 Apr 2022, 10:34
good idea, bit a of a twist on the usual!
jasontherand7 Apr 2022, 01:14
I liked how much strategy there was to placing blocks in the tanks path, but not in the way of there gun, so they could sort of be trapped. There is a lot more to the game than it first seems, so great job!
Roolow
Roolow7 Apr 2022, 01:17
Enjoyed it. I would've liked to been able to push the blocks around, but being able to block the tanks with the bulldozer itself was fun. It was hard to tell how much health I had left in the base though, unless I missed something.
LDJam user 242787
LDJam user 2427877 Apr 2022, 01:20
A nice approach to the theme. I was able to survive for 258s. Well done!
FireSlash
FireSlash7 Apr 2022, 01:25
Lasted 415s, but mostly due to what I believe is a bug. Sometimes tanks get into a state where their bullets instantly despawn as soon as they're fired, meaning they basically never hit anything unless it's right in front of them when they shoot.

Also noticed you could get tanks stuck in some spots by pushing them into eachother.

Neat idea. Had fun despite the bugs. Nice work!
Emaigualmc2_art
Emaigualmc2_art7 Apr 2022, 01:39
A classic and effective concept xD, in general it is quite good, I think an option to remove blocks should be added so that the gameplay works better. The movements may not feel as precise, at least when the blocks are placed there are spaces in between. You can continue polishing and working, well done!
blubberquark
blubberquark21 Apr 2022, 07:01
This could work better if you could fine-adjust block placement or if there was a way to predict where tanks would go. As is, the random tank AI and non-interactive gameplay make it somewhat non-interactive when I have the enemy walled in, waiting for one to break through.
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