Simple yet very satisfying gameplay loop! Definitely adds to replayability. Very responsive controls and audio is great as well. It'd be interesting to see how it would look expanding on the colors and aesthetic.
Haha yeah, I didn't get around to a volume control sorry!
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LDJam user 05 Apr 2022, 01:52
Not too bad! While it is relatively simple, it executes on the concept and mechanic rather well. The music wasnt bad as it didnt agressively loop every 10 seconds like some jam games. I did have a problem playing the game sometimes where the flare would spawn opposite of the last flare and it felt nearly impossible to fit in that gap, but maybe thats a skill issue on my end.
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LDJam user 05 Apr 2022, 01:53
Thank you for your game! I had a very short session given there was not a lot to explore in the game. With some small tweaks and pacing, you could have put together something that could keep my attention for longer.
It's very simple, yet still quite challenging, neat game! I think that it would help to increase the delay after starting over a bit, otherwise, pretty good!
Nice implementation of a simple, but effective concept. It was quite difficult for me because the ball is too close to the center. Also I am not sure but I think that because of the randomness of rotation of these barriers there could be situations where it is simply impossible to not get hit.
Wow, that's hard! I second some of the other commenters that there's just not enough time to react, especially if you get two in a row that are completely opposite each other. I also found the audio a bit too harsh, especially at the volume. It reminds me a bit of Super Hexagon, and I think with some more time for balance it could be really excellent!
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I think that it would help to increase the delay after starting over a bit, otherwise, pretty good!
It was quite difficult for me because the ball is too close to the center.
Also I am not sure but I think that because of the randomness of rotation of these barriers there could be situations where it is simply impossible to not get hit.