Somnum Exterreri

Overall★★★★★★★★★★3.03
Fun★★★★★★★★★★2.94
Innovation★★★★★★★★★★2.67
Theme★★★★★★★★★★3.08
Graphics★★★★★★★★★★3.58
Audio★★★★★★★★★★5.00
Mood★★★★★★★★★★3.84
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Story


#### EN-

Caleb is a boy who suffers from constant nightmares. Every night he is transported to a terrifying world where ancient monsters chase him, though the greatest danger is the eternal void beneath his feet. His only chance to wake up again is by collecting all his Hannah Belle dolls. Only they can help Caleb to wake up and see the light of a new day.

#### ES-

Caleb es un niño que sufre de pesadillas constantes. Todas las noches es transportado a un mundo terrorífico donde terribles monstruos lo acechan, aunque el peligro mas grande es el vacío eterno debajo de sus pies. Su única chance para de volver a despertar es reuniendo a todas sus muñecas Hannah Belle, solo ellas pueden ayudar a Caleb a despertar para ver la luz de un nuevo día.

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Controls


- ​Jump: ​Spacebar.
- ​Movement: W,A,S,D.

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Credits


​- Ariel Winkler: Programming - Game Design.
- Azul Mousseigne: Programming - Level Design - Game Design.
- Dylan Piserchia: UI Design - Game Design.
- Gabriel Corbani: Programming - Game Design.
- Lautaro Falco: Level Design - Game Design.

We are all #ImageCampus​​’​ students.

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Comments16

LDJam user 269161
LDJam user 2691614 Apr 2022, 22:07
You have some very nice audio effects and very scary music there! The picture on the deathscreen was very scary bud GOOD :smile:
Chocolat-Endive
Chocolat-Endive6 Apr 2022, 16:36
There's something nice about the mood in this game. But it needs a loooot more context. Why does the character has to collect some dolls? Why do he has nightmares? Few lines of text at the beginning, or maybe some voices could have help. I felt that I just did'nt understand what you wanted to say with your game. The controls are a bit clunky, but time is limited, and making an animated playable character in three days is pretty hard, so that's not a real problem.

One last thing, the music sounds... well, really professionnaly recorded, and since you did'nt list any musician, I'm not sure you made it yourself. In this case, you should opt-out from the audio ratings.

Overall, that's a nice 3D immersive experience, but it would be better with a little more context or gameplay. Good job!
Anchry
Anchry6 Apr 2022, 17:42
I was expecting to go into a horror game from all the visuals and the music but large static monsters are not particularly scary. The platform mechanic was alright although i felt it was quite repetitive as it is the only thing you do, jump around and get dolls from platforms that fall. Could have done with some more interesting level design. But overall it's a decent gamejam entry, plenty to improve but you did manage to create quite a lot in a short amount of time!
LDJam user 243929
LDJam user 2439296 Apr 2022, 23:28
Had me hyped up at the beginning with its nice graphics and sound design, and the overall tone is really good too.
Unfortunately despite that I think it's very lacking on the gameplay side - it gets repetitive too fast.
Looks like with some more time you could do something really interesting!
Azzure
Azzure8 Apr 2022, 02:54
@erikengineengineer @chocolat-endive @anchry @pierogo

Thank you all for your kind words and for play! We totally agree that a little more context and effort in the level design part would have been better. We will take it into account for our next projects! :3
RandyRude8 Apr 2022, 04:43
Graphics and sounds is so awesome! You guys could definitely flesh out more of the game given more time. It got a little repetitive, but you can't really expect more from only 3 days of work. Really nice job!
muriel9 Apr 2022, 09:38
Amazing graphics and sound, as some people said maybe we would love to know have more information but at the same time is a good thing (We want to know more jeje).

Good job guys!
peter_sc
peter_sc9 Apr 2022, 20:14
Great mood, particularly with the character model and in the room. I felt the controls were a bit glitchy, but nothing that would distract too much from a pretty good game jam entry.
Skleembof
Skleembof9 Apr 2022, 20:38
Very interesting premise and ominous mood.

The graphics are creepy, but the lighting is way too dark. Not in a spooky way but in a too dark to see anything way. I couldn't see anything in the starting area and I couldn't tell there was floor I could land on after the first platform. I thought I had to jump into the bottomless pit.

The level design is pretty non existent, I think this game could work better if the character was inside some closed environment with platforming sections. Running in a straight line over a bunch of clouds wasn't particularly interesting, and if you fell down before getting all the dolls, there's nothing you can do to win and the game doesn't end so it forces the player to kill themselves after a single mistake.

Good job putting this together in time with such a large team. Coordinating work like this is hard with a large group and you guys pulled it off
JoeyRosicka11 Apr 2022, 02:11
I really like all of the artwork here! Looking down when I was on the final layer of platforms and seeing the giant face looking up at me was a pretty good moment - not what I expected to see down there. Overall the game does a great job giving off the mood of an eerie, confusing nightmare.

I found moving in the air while jumping a little finicky, particularly when trying to strafe left and right after jumping - the character seems to move very quickly past where the camera is looking, making it hard to predict where the landing what going to happen. Some sort of shadow underneath the character to help determine where you'll land would have been very helpful for this too.
unfinished
unfinished12 Apr 2022, 11:34
This is a nice game. I only think you could have stretched your talents more over the game. I mean, like 50% of the great assets and lightings are in the room at the beginning that you leave after a few seconds. Later the game design forbids to have a longer look at the scenery. There is a lot of potential i think.
Mickxe
Mickxe12 Apr 2022, 18:00
Impressive that you got so much done in so little time, well done!
tete
tete12 Apr 2022, 18:04
The game's mood is nice. I'd wish there were more obstacles and challenges.
DylanPiserchia
DylanPiserchiaauthor12 Apr 2022, 22:09
- @randyrude Thank you for your comment! We really could made use of more time.
- @muriel More context would have been great indeed, thanks for your feedback!
- @peter-sc Yeah we had some problems with controls D: Glad you liked it!
- @skleembof Hey that was a really interesting feedback. Regarding the fact you can't get the doll if you fall down was kinda intentional at first... we really lack of playtesting time to notice that wasn't interesting enough. Thanks for the feedback!
- @joeyrosicka Glad you manage to get the mood we tried to give! Yeah the movement ended up little weird D:
- @lecloow7 Much appreciated!
- @unfinished Thanks a lot for your feedback, really useful indeed!
- @mickxe Thank you pal! We really made an effort to achieve this
- @tete Thank you! Nice feedback for a possible future update.
Madbarron
Madbarron17 Apr 2022, 15:57
I love the spooky atmosphere! The bridge took me a few tries but I got it eventually `:D

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