A huge army of UFOs suddenly warps in around you, as time goes on more and more appear. Delay your inevitable death by upgrading your ship's arsenal. [Weapons]
Main Cannon - Your main source of damage, fast-firing strong weapon.
Fanning Blaster - Very slow shooting secondary weapons. Get additional shots in further Upgrades
Homing Missiles - Slow-moving missiles that scan ahead and lock onto enemies. Scanner improvements upon further upgrades.
Explosive Rocket - Unguided Rockets with large explosives strapped onto them. Big AOE damage that gets bigger with further Upgrades.
Broadside Cannons - Heavy broadside cannons tear through UFOs with their piercing shots. Further Upgrades add more Cannons to your broadside.
Mines - Leave behind killer mines and secure your territory.
Nice game! Simple, but very engaging. Survived until number was 425, but died not because of the difficulty but because the game started to run poorly due to the number of enemies on screen. I think some difficulty adjustments might make it run and play better, because if not for the lag, it still would have been very easy. Maybe fewer enemy instances, but those who get spawned have more health or speed etc. Good job overall.
Nice job! I made it to 442. I loved the depth of the upgrade system. My one suggestion would be to make it possible to aim with the mouse, because having to turn around to shoot at the enemies felt a bit tedious at times
The variety of weapons made this game rather fun. It was nice having simple enemies so that you could focus on managing your weapons and flying around them in endless circles.
As mentioned above, lag got real as the game went on, but for me it felt like things really just sped up and I had to be more precise.
In the end, my death was inevitable, but I enjoyed delaying it. Good job making an fun game!
yooo I LOVED this game! The main thing I ask for is more enemies with different types of behaviors and attacks because you can just circle around enemies most the time
Comments16
As mentioned above, lag got real as the game went on, but for me it felt like things really just sped up and I had to be more precise.
In the end, my death was inevitable, but I enjoyed delaying it. Good job making an fun game!
Quite sad, the lag precipitate the inevitable death.
The chromatic aberration on the side of the screen is also a nice touch.
Nicely done Overall :)
I love the art and sounds, but i would liked more enemy types.
My highscore is 415 died from lag :(
Great game!
I left a bunch of other feedback + ideas on stream here:
https://www.twitch.tv/videos/1458309860?t=6h11m42s