You are a snowman on your way to the north pole in the middle of July, and suddenly you end up falling out and landing in Arizona. In the middle of July, during Summer! Sorry man! Gather as many ice cubes and lemonade drinks as you can to delay your transformation into a puddle of water!!
A major tip - Don’t leave out the Lemonade Stands! They work as checkpoints AND as a way to buy an ICE COLD drink!
Controls
- Arrow Keys - Move - Space Jump - X - Buy Lemonade from a Lemonade Stand
The art is fantastic! The sounds are on point! I love that cool snowman! The jumps are super satisfying. I had a bug where my game got stuck when I fell down, and I can't see the lower platforms past the first couple of lemonade stands
Art is really good! I couldn't make a jump and I'm not sure if it was me or if it was actually impossible. Still, love how well you have captured a classic 90's mascot platformer.
I absolutely loved the swagger on the snowman's walk cycle - Great job animating that! :)
I did run into a weird situation where I think my next platform was impossible to reach - Even at the apex of my jump, I was unable to get up here:
Despite that, I still really enjoyed playing! The springy jump sound effect was very satisfying, and the music was simple, but really catchy - I'm still humming it to myself now :)
I liked it! Unfortunately, there were a few bugs that make it nearly unplayable on my end. No sound and sometimes purchasing from lemonade stands doesn't work.
The game feels really nice to play. I feel like the game could of been more lenient with the checkpoints and how much the ice and lemonade help you but the game was great none the less.
THIS IS SO CUTE! I really love the pixel art and the little snowman walking animation! It's definitely something I'd play again and it's just a really fun concept and creative take on the theme!
The snowman goes hard. Good music too - the song gives me a nostalgic feeling. I didn't do great on my first run though I only got like 60 seconds and 10 coins.
I think I got an alright score here. Cool game ;). It took a few goes to notice that the level changes each time you play which is an interesting addition!
I got to 107 seconds (I was 1 coin short of buying more time at the stand. D:)
The game was fun and I like the randomly generated layout. My game was coincidentally very similar (you're a frog that gets angry over time and can only be calmed down by lollipops. if you get too angry, you explode. the levels are randomly selected, but not randomly generated).
There are a couple areas that could probably easily be improved though. First, the jump feels a bit weird. I think you're setting the velocity to 0 when the arrow key gets released. An alternative is to set the velocity and hold it at that level while the key is held down then just let gravity do it's thing. It results in a smoother variable height jump, which is what I used in my game. Second, I noticed some tile alignment issues when playing the game in fullscreen. There were tiny gaps appearing as a result of the camera moving. And finally, I'd recommend that you avoid placing coins/ice immediately after a gap since you'll frequently have to stop moving or backtrack a bit to get them, which disturbs the flow.
Great minds think alike! My team also ended up with a snowman in the game. ;)
Without just rehashing what everyone has already said, I think with some tuning on the jump, some polish on the visuals, and some additional mechanics/items to encourage replay you could have a sneakily successful little indie game here. The tight core loop and simple controls make it very easy to get into.
Jam games can be hard to finish at all; producing something that's actually fun even moreso. While platformers aren't the most original idea ever I think you did a great job here!
I had a bug where my game got stuck when I fell down, and I can't see the lower platforms past the first couple of lemonade stands