stop some of the bullets
Fullscreen recommended (unless it looks weird).
In the (hopefully highly unlikely) event that you experience a bug, please do mention it in your feedback.
In the (hopefully highly unlikely) event that you experience a bug, please do mention it in your feedback.

Comments13
This would be a decent amount of work, but it would be really cool if the paddle and hit area got slowly chipped away like the barriers in Space Invaders by each bullet -- would be a (scary) visual indicator of paddle damage and health.
Sound was great, and the graphics were simple but well-utilized and fit perfectly. Great work!
I did find a minor bug, though. When you collect an expand powerup while shrinking from a previous expand, you don't expand again. I think every time you collect an expand powerup the expand time should be reset instead.