Suppress The Press

Overall★★★★★★★★★★3.89
Fun★★★★★★★★★★3.89
Innovation★★★★★★★★★★3.79
Theme★★★★★★★★★★4.14
Graphics★★★★★★★★★★4.13
Audio★★★★★★★★★★3.82
Humor★★★★★★★★★★3.04
Mood★★★★★★★★★★3.53
My first game jam :D

There are some things I would have liked to change but I am satisfied with the final product.
I decided to make a simple game where you delay being crushed by a press.
(yes the game has nothing to do with politics, despite the title)

Controls

- WASD/Arrow keys to move around
- W/Up Arrow to jump, and S/Down arrow to go underground
- Space Bar to dash if you have energy
XBOX controls implemented, but not tested

How To Play


- Dig underground to collect energy in the form of squares
- Use your energy to dash while over land and delay the press
- If the press touches the ground or crushes you, it's game over!

​### Changelog
- 4/4/2022
- Fixed bug where music didn't play
- Fixed typo in tutorial/title
- 4/7/2022
- Fixed bug where player could stay still and abuse energy spawning mechanics
- Fixed bug where music (still) wouldn't play and other music layering bug

*https://ldjam.com/events/ludum-dare/rules
"Certain Bug Fixes are allowed. You can’t add new features, but if something broke or didn’t work correctly as you were finishing up, you can fix this after the deadline. You are asked to highlight the changes you make in your submission (a short change log). You probably wont get a 2nd chance with some players, but at least it wont be a problem for future players."*

Comments50

sapantaha
sapantaha4 Apr 2022, 15:56
Simple and fun game! It looks visually pleasing as well, and seems well polished. Good job!
exaggegen5 Apr 2022, 00:17
A cool simple game where you need to score as many points as possible. When there is nothing to do, you can be well distracted. Also the game is generally smooth and I liked the transitions. Only I didn’t find the exit button, well, it doesn’t matter. I was able to dial 175
Frostbiiten
Frostbiitenauthor5 Apr 2022, 00:31
@exaggegen Thanks for playing! I think I forgot to add an exit button xD
ZwodahS5 Apr 2022, 06:43
I thought I managed to find a strategy that can keep going but I think the press just come down faster overtime. I kind of wish that there were incentive to go deeper but I guess there isn't.... (I checked)

Congrats on the submission and thanks for the game :)
Frostbiiten
Frostbiitenauthor5 Apr 2022, 10:59
@zwodahs Thanks for stopping by! Yep, you're right - the press increases in speed overtime but there definitely should've been more incentive to go deeper :0
Dan Smith
Dan Smith5 Apr 2022, 16:43
Very responsive and juicy. Well executed!
mutuware5 Apr 2022, 17:04
Got some life into the cube characters. Not sure about that weird drum beat that pops up, haha!
mutuware5 Apr 2022, 17:04
Got some life into the cube characters. Not sure about that weird drum beat that pops up, haha!
Castitatis5 Apr 2022, 17:58
Really nice and clean looking game, the controls feel nice. good job!
cagibi
cagibi5 Apr 2022, 18:04
I really like the idea and your interpretation of the theme, nice polish as well!
Frostbiiten
Frostbiitenauthor5 Apr 2022, 18:12
@mutuware haha sorry about that, I was having some problems with the audio. Thanks for stopping by ^^
Nick Rafalski6 Apr 2022, 01:13
Nice job! I really enjoy the risk/reward of staying down longer to get more power, but risking not having enough time to get back and push the press back up. The art, music and mood are all simple but work perfect for this game. Great job!
PoshDan
PoshDan6 Apr 2022, 03:22
I really struggle with the control precision when picking up the squares.
I didn't read the description ahead of time, so the sudden death caught me off guard and confused. It didn't make sense to me why the pressure at the surface is cause for death when I'm below.
I liked the clean aesthetics, and the wobblyness of the character!
Frostbiiten
Frostbiitenauthor6 Apr 2022, 15:40
@poshdan Yes, I definitely think I should've put a valuable item them player was trying to protect at the surface so the "crushing" actually made sense. Thanks for the feedback ^^
albertnez6 Apr 2022, 20:42
Very nice game! It took a bit to get used to the game and the controls (and even at the end, turning felt a bit weird), but the game became fun, addicting and challenging, with good progression of difficulty. The over design is absolutely great for a compo game. Congratulations on your game!
jitspoe
jitspoe7 Apr 2022, 00:05
Looks very clean. I like the squash and stretch on the jump. Simple concept that's fun to play and works well with the theme!
shared
shared7 Apr 2022, 01:46
Nice polished game ! The idea is simple, but the game plays well. What I liked the most though, is the amount of polish. Nice game for a first jam
foxwater
foxwater7 Apr 2022, 02:24
Hey I really liked this one! The movement is really fluid, the secondary color choices were great, when the music kicked in it felt like it belonged, and the UI elements were very intuitive. I've also never played anything quite like this so big points for originality, well done!
Aethona7 Apr 2022, 03:58
Overall a pretty good submission. The control scheme feels frustrating at times, but that's just my opinion. The art is clean and the game feels really polished.
LDJam user 240168
LDJam user 2401687 Apr 2022, 08:32
A very nice game! Simple yet polished and fun. Found the movement way too hard due to high inertia, but I guess that's what makes the game challenging. I'd suggesting adding some visual or/and sound indicator when the press is close to reaching you (e.g. an alarm sound and pulsating red something on screen), I died several times just because I was chillingly collecting energy orbs and forgot to check the press state. Anyways, nice game, great job!
Frostbiiten
Frostbiitenauthor7 Apr 2022, 14:58
@aethona @lisyarus I've taken note on movement feedback, I 100% understand where you are coming from. I agree with the point made about the indicator too, (I was actually thinking of speeding up the music as the press got closer). Thanks a lot for playing and providing valuable feedback :D
onnofal
onnofal7 Apr 2022, 17:24
This is a cool and original game! Screen transitions and tweening done great, with a taste, and in a the right amount. Looks pro. Not necessarily good or bad: it even reminds me some sort of many hyper casual games of a wave once being popular on mobiles. Would easily fit in .)
Pitxardo
Pitxardo8 Apr 2022, 16:52
Solid game here!

Good art, good audio, good gameplay, good idea, smooth and juice!

It has everything! Good job!
bentglasstube
bentglasstube8 Apr 2022, 17:14
Very nice job with the control and movement in this one. The swimming underground felt incredibly smooth and fluid. The game gets repetitive pretty fast, so maybe some extra mechanics are needed to fill it out, but it was a fun game just the same.
Kidabra8 Apr 2022, 19:28
Very smooth and fluid gameplay.
mrbrainfed
mrbrainfed10 Apr 2022, 17:09
This is a really juicy game! From the subtle sound effect when you bump into the side of the map or the one while you dig to the squash and stretch of the character, you nailed it! Everything I did felt so satisfying. Good job on your first gamejam! I look forward to the products of your future ones. One thing I would suggest though is a check to see if the music is running every time you want to start it so that you don't get two music tracks playing like I got.
Frostbiiten
Frostbiitenauthor11 Apr 2022, 15:03
@mrbrainfed Thanks for the feedback :D sorry for the music bug - I've been trying to fix it for a bit but I am struggling to recreate it locally.
deniskazantsev
deniskazantsev13 Apr 2022, 08:21
Nice fun game! I really liked colors and animations.
M2tias16 Apr 2022, 17:02
This is so clean, wth! I wish I could do clean stuff like this :D
Nice mechanics, it had a suprisingly interesting gameplay. You kind of forget how deep you are and then it's too late. Sounds/music was good as well. Nice and chill entry :)
Life_Lich
Life_Lich21 Apr 2022, 17:14
Nice game, fells very polished. I could easy see this on the mobil market, though it will properly be hard to translate the controls to taps.
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