I like the concept a lot! I feel that some random generation as well as reducing the time granted by the buttons would greatly increase replayability and the sense of urgency, otherwise good job!
That mouse sensitivity is certainly high, need an option for change that and also to invert the mouse y. Seems like a solid entry, but does need a few tweaks for playability.
There definitely should be an ability to reduce the sensitivity of the mouse. It was really easy for me to spin 180 degrees and forget which direction I was heading.
I had to turn down my mouse sensitivity just a bit but once I did movement was not an issue. I had fun looking for the hidden things and managed to sort of get my brain wrapped around the maze as a whole. Good job!
Nice tutorial at the start! It would have been nice to have some points of reference inside the maze (maybe some props or colors to the walls?). A fun solid entry overall :thumbsup:
Straight to the theme but maybe it is "evitable" afterall? Pressing each button gives a lot of time where finding the exit did not take that much time. It's nice that it's 3D but the mouse sensitivity is pretty high. The 3 secrets are nice addition. Also there could be a procedurally generated maze for increased replayability.
Nice maze game and it was definitely *blue*! When I was playing it I was thinking that it would be nice to have a display showing how many of the buttons I pressed. Unfortunately I wasn't able to find any of the secrets.
A nice concept but can be developed further. I would add some kind of clue as to where the exit is. Some story would help as well. Just a few clues as to why we are here. That could motivate players to find the secrets. Also random generation would be nice :)
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But overall a solid game with solid concept!