At first, I did'nt understand what to do. I think the game could really be improved with a tutorial, or a menu with explanations about what to do and how. Also, there should be some kind of collision box, I'm not sure it's nice to let the player leave the "arena". The controls works fine, and I have not seen any bug, that's nice. Thanks for sharing your game!
I'm not entirely sure what I was trying to do. I think revive people by walking up to them pressing the button. Couldn't tell since the bar didn't increase that often. A tutorial and more clear hit detection could take it a long way. Good start though!
My main complaint is the lack of clarity around why some bodies can't be revived. (Description says this is a bug, if you can fix it then please ping me and i'll do another playthrough)
The hardest thing about being a priest is figuring out the exact pixel you have to stand on to revive your brethren. I do not know why, but the challenge of figuring that out was enough to keep me going! In spite of all that I actually was able to enjoy this game for a solid 10 minutes before all my villagers died. Well done!
@legofan0807 You are kinda right. I wasn't able to add all the features I wanted to in time so it ended up being a bit of a simple goal. I would like build upon this in the future.
Looks like a nice simple idea, but I only could resurrect 2 people and later resurrection didn't do anything. I tried walking around as you mentioned the bug in the description, but it didn't help - resurrection didn't do anything still.
Interesting concept! It felt a little repetitive near the end though, adding something to run away from/avoid could have been fun! Or adding ways to shepherd villagers together.
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The controls works fine, and I have not seen any bug, that's nice. Thanks for sharing your game!
My main complaint is the lack of clarity around why some bodies can't be revived. (Description says this is a bug, if you can fix it then please ping me and i'll do another playthrough)
Overall great concept and great work!