Time Ticks
Time always moves forward. No matter how careful to delay the years, time cannot be stopped. Move between the islands and the seasons. Be careful as time can trap you, if too many season go by.
(Just a concept so far. I'm not very good at this. Half the art is taken from a YouTube tutorial. I'm trying to create my own, though.)
Since this is my first time ever actually committing to working on a original unity game for more than an hour, my main struggles were figuring out how to actually use Unity and how to sort out the strange errors that come with building to HTML5.
(Just a concept so far. I'm not very good at this. Half the art is taken from a YouTube tutorial. I'm trying to create my own, though.)
Since this is my first time ever actually committing to working on a original unity game for more than an hour, my main struggles were figuring out how to actually use Unity and how to sort out the strange errors that come with building to HTML5.