We are happy to anounce that you will be taken to a field trip (nothing related to an actual field trip) through somebody's life! Although, being alive is hard and that is WHY there are so much work in the underworld for us.
What you need to do in this gam--FIELD TRIP:
1) left click to shoot.
2) Press A or D to switch bullets.
3) Observe the stoke color.
4) Delay your death.
Hopefully this meaningful activity will explain to you how fragile your life is and how impressive that you are still alive right now (say THANK YOU to yourself and everyone that protects you). We would like to thank you too, for playing this game!
I do have a criticism though. It can be a bit hard to aim without a proper reticule, especially with some of the falling "death causes" being really fast.
I like how societal problems and injuries are red, physical illnesses green, and mental illnesses blue. Game is hard, trying to deal with my depression and bladder infection when all of a sudden a STD comes flying in, gotta react fast! Art is absolutely amazing.
The idea is good reminds me of Rainbow game I've made years ago. Unfortunately, the major issue I have is color. It's hard to identify color border when main color of the "cause" is totally different. It would be better if colors are consistent.
BWAHH THIS HAD ME LAUGHING OUT LOUD WITH THE ENDING CARDS The idea is really good, though perhaps im just really bad at playing it because i did struggle a bit to make it past 10 years old...........the shame. Over all this is a great entry i had lots of fun playing! It also looks and sounds great! Everyone did a wonderful job on it. However i will say that the bullets felt a bit slow/didn't speed up, but maybe its just me being nit-picky and terrible at shooter games
I died from a gunshot at 14! then from a suicide at 47... Cool, quite dark idea for a game!:) I had some problems with recognizing the colors sometimes. Very interesting music! Congrats!
Nice game! It's a really innovative idea and I had a fun time- my favourite part was balancing the powerups with the death things. I also like that it fit the theme both mechanically and thematically! Not much to critique, good job!
I do have a criticism though. It can be a bit hard to aim without a proper reticule, especially with some of the falling "death causes" being really fast.