Wizard Hunt

co-authored: @lilsugarcat
Overall★★★★★★★★★★3.16
Fun★★★★★★★★★★3.23
Innovation★★★★★★★★★★2.31
Theme★★★★★★★★★★2.82
Graphics★★★★★★★★★★3.54
Humor★★★★★★★★★★2.66
Mood★★★★★★★★★★3.05

Wizard Hunt


An elven heroine has to hunt down an evil wizard.

Ludum Dare

This is our entry to the 50th Ludum Dare gamejam. We, a two person team, created all of the assets, excluding the fonts and Music. The theme this time was "Delay the inevitable".

In our game you play an elven archer that has to hunt down an evil Wizard.

How to play


Controls:


- Move with _W, A, S, D_
- Jump/Double-Jump with _Space_
- Aim and shoot with your _Mouse_
- You can charge your attacks to do more damage

Programming by Timur Bahadir. Art by Anja Dannenberg. Sounds by the both of us.

We used music from some sounds packs we purchased

Assets


Music


1691154-MemoryMusic-Renaissance Lute License

1604170-ebunny-Old Castle License

Brave Heart by Andrew Sitkov

Fonts


- caslon-antique
- morris-roman

Comments33

LDJam user 279610
LDJam user 2796104 Apr 2022, 20:43
Interesting concept. Could be a really fun game if fleshed out some more. Do the doors do anything? They look like they should. As for it begin "inevitable" that I catch and defeat the wizard :laughing: I don't think that's true!
gord10ahmet
gord10ahmet4 Apr 2022, 20:44
Nice game, I especially liked the visuals. Is there a lose condition? The character didn't die even though she got hurt too many times.
ThumperTWS4 Apr 2022, 20:46
Enjoyable climbing and shooting. Love the art work. Had a hard time with the double jump.
amkingTRP5 Apr 2022, 06:38
Fun mixture of Rainbow Islands (auto scrolling towers) and Abuse (old PC platformer where you aim with the mouse).
My only criticism is the controls; I find it a bit hard to aim with the mouse while using WASD & Space for Platformer controls (they seem to be fine for FPS games though). I think if the right mouse button could be used to jump I would find it a lot easier to play.
Timur_Bahadir
Timur_Bahadirauthor5 Apr 2022, 13:35
@david-york thanks a lot the doors are just decoration :) Well shes' going to catch him one day ;)

@gord10ahmet Sounds like you were quite good at the game ^^ You only loose if you fall out of the screen. Enemy attacks only stun you :)

@thumpertws thanks a lot! :)

@amkingtrp thanks for playing and thanks for the input :)
Maskrosen5 Apr 2022, 15:40
Nice graphics and I liked the mechanic where the enemies just stun you and don't kill you. It made for some interesting gameplay where you could take hits from enemies intentionally sometimes.
PhoenixofForce
PhoenixofForce5 Apr 2022, 16:00
Very nice game. The only complain i have, is that when your too fast you cannot see the enemies coming because the cam moves slower.
PolymathLD
PolymathLD5 Apr 2022, 16:08
Always enjoy these tower climbing/infinite scroll games. The bow mechanic made for some fun metroidvania action. I thought maybe having a health bar or hearts so you can die to the enemies would be a nice challenge--maybe for a new game+ mode?

Art was nice, enjoyed the 80s She-Ra vibe.

All in all, well-done.
StupidHobbit5 Apr 2022, 17:19
Nice shooting, possible to hit two several enemies at once? Also, enemies can shoot you off-screen, that didn't feel so nice
funemaker
funemaker5 Apr 2022, 17:36
Nice game - I also wondered about the doors...felt like I need to go through them :) Visually very nice.
TheFlanMan
TheFlanMan5 Apr 2022, 19:41
Cool art style! I only wish that enemy attacks either stunned more or did damage
Lord Shulky
Lord Shulky5 Apr 2022, 19:49
Pretty good game, I think that actually adding a boss fight at the end could be great in the future.
poopgames5 Apr 2022, 19:50
Good game. I almost got to 9000. I really like the double jumping and bow aiming style gameplay, reminds me of the good ole flash game era.
Boathd5 Apr 2022, 19:50
Amazing Art. My only gripe is that the sound effects are a little messed up and keep cutting themselves off
nosleepjf
nosleepjf5 Apr 2022, 19:50
I enjoyed the theme, and the pace of the climbing felt pretty good. It would be nice to have some sense of the progress you are making toward the top, though i suspect since its an infinite tower that there is not top haha! For me I found that it was easier to just dodge the attacks and focus on jumping, at first i shot at the creatures but when they didn't die right away and I missed a jump I decided to just focus on jumping. Nice job!!
benskca
benskca5 Apr 2022, 19:50
I had a great time with this! The platforming felt really solid and the bow was super satisfying to use. I liked the art style and the whole thing felt polished, great job!
Koolruz
Koolruz5 Apr 2022, 19:53
Chiming in as part of the "I wanted to go into the doors" crew :)

One slight criticism is that aiming felt strange to me because the way your arrows interacted with the scrolling of the stage. It may very well be lack of skill on my part, but I never quite got a handle on where I was supposed to aim to make my arrow go where I wanted, and resorted to just shooting half a dozen arrows near whatever I was aiming at, and hoping that one of them would hit.

Overall though, nice job! :)
Gizmolo
Gizmolo5 Apr 2022, 19:54
Fun little nugget of a game! My best score was 7073 with 12 kills. Fits the theme well and the graphics are cool looking. This could definitely be built out into multiple levels with different playable characters. Great jam game!
Jozef5 Apr 2022, 20:07
I liked the slick animations, made playing the game a very satisfying experience!
Difficulty felt just right, not too hard yet still challenging enough to be fun.
Prakkus6 Apr 2022, 05:34
Nice one! The art really shines here, though like some other people I wanted that pretty door to do something when I got there!

I also think it would be cool to tie the 'rising doom line' mechanic to the theme more, like have there be a dark spell that's rising up at the bottom of the screen so you know that it'll kill you and that it's the wizard's doing.
fusionnist
fusionnist6 Apr 2022, 09:17
Short and sweet! While the platforming aspect feels a bit stiff, the game is still very fun to play: you have room to maneuver and dodge, there's a diverse cast of enemies, and combat is pretty nice. I couldn't tell how damage/ health points work, I assume your health regenerates? Either way, the game is fairly easy (a great choice IMO, as it helps us see everything you have to offer!) so however health works, it didn't seem unfair. Because I couldn't really tell how good the charge attack was I had my fun spamming the bow attack (whatever works ;) ). Very fond of your homebrew sound effects, art and game programming. There's potential here! Good work!
Gabriel Corbani
Gabriel Corbani6 Apr 2022, 18:15
Is fun to play, the art and the music are really nice. I like the detail in the potency of the arrow. Some observations.
- I got confused with the first doors, I tried to used them until I got it was just decoration
- Would have been nice for the monsters damage to be harmful for the player so they can lose if receiveing enough damage apart from the level floor. Cause I just ignored the monsters and climbed
- The last 1/2 floors are empty. No monsters, no challenge
JustMars7 Apr 2022, 19:23
The tower wasn't infinite after all :)

Fun little game! The fact that enemies didn't damage you but simply slowed you down was refreshing. Gameplay felt smooth and the graphics were solid. More variety and length could have been appreciated but that applies to nearly any game out there. Great job for a two person team!
Zido9 Apr 2022, 10:55
Really liked the Zelda CDI vibe in the drawings 😁
arqitech
arqitech10 Apr 2022, 09:46
Nice game!

It fit the theme very well. It's quite easy to play but I still had a lot of fun. :wink:

Good job!
mhorth
mhorth10 Apr 2022, 21:20
Ahhh, I thought I was going to catch the wizard and win! You're leaving it open for a sequel I guess :wink:

I appreciate that you made the combat very forgiving. The hitboxes on enemies seem quite oversized which is great so that we can focus on platforming, with aiming being a secondary thought.

I actually have no constructive criticism... I think you nailed everything you wanted to do in this submission. Keep up the good work.
Shrillwhip
Shrillwhip11 Apr 2022, 20:05
Cool game, I liked the character designs and spritework. The gameplay is quite fun and engaging, even though it isn't something you haven't seen before.
Kitkii11 Apr 2022, 21:11
A nice game with cutscenes and considering it was only made by the two of you within 3 days is impressive. I like the little cutscenes at the start and end although it took me a couple of attempts to get there. I think having the player not take damage from the enemies was good because if that was the case I never would have completed it XD. I got swarmed fairly quickly and hope with that ending perhaps wizard hunt 2?
Marvis
Marvis12 Apr 2022, 18:20
it was hard to jump and shoot, but it's funny, i liked the game :smiley:
MathGLO12 Apr 2022, 19:14
I really loved the game. Everything, in my opinion, was pretty balanced.

-I would had a crouch button tho because sometimes I just couldn't skip the projectiles. Also, maybe an health bar, I didn't die but I didn't know how much health I had.

-Love the jumping and shoting playstyle and the music!

Overall, very good entry.

Spotted at the victory at the end with a question mark.
jordantanner
jordantanner12 Apr 2022, 19:16
I liked the vibe of this one. Nice artwork, combat was simple but fun. I found the platforming slightly difficult and found myself wishing that the pace of the camera rising was a little slower. Overall cool game though! Nice entry!
Liam
Liam12 Apr 2022, 20:47
Nice artwork, struggled with the controls a little but I suspect that's just personal preference. Thanks for a great little game!

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