Wreck at Delta Blue

Wreck at Delta Blue

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 2.90
fun: 2.53
innovation: 3.00
theme: 2.56
graphics: 3.08
audio: 2.58
mood: 3.21
In Wreck at Delta Blue, you must investigate a wreckage outside the giant blue gas giant, fabled by many as a place of bad luck. Collect samples, and avoid crashing into asteroids!

Controls:

WS / Flight stick Up/Down - Pitch

QE / Flight stick Twist - Yaw

AD / Flight stick Left/Right - Roll

Arrow Keys / Flight stick analog - Look Around

Shift & Control / Flight stick speed setting - Flight Speed

This is made in Godot 4 Alpha 5, so expect many, many bugs. I didn't get to complete as much as I wanted (meant to upload this for the Comp section, but maybe not this time :smirk:). This is more of a test for how well Godot 4 can run.

Changelog (thanks everyone for testing, and letting me know these things to fix!):

*Version 1.2 (April 8, 2022):*

-Fixed audio looping for the engine of ship. For real this time.

-Removed screen space reflections. This fixes a lot of visual bugs, due to current issues in the engine.

-Changed alpha clipping on the "Samples Collected" UI, so it's less jagged and easier to read.

-Removed the space alien hiding in the ship.

*Version 1.1 (April 6, 2022):*

-Halved pitch and roll speed, to make it work well for keyboard users.

-Fixed flashing blue lights in older version. Particles were removed from samples.

-Fixed game "finishing" when collecting two of ten samples.

-Fixed audio looping for the engine of ship.

Screenshot_20220404_215810.png
Found a bug?
Tell us on Discord