10 Minute Apocalypse

Overall★★★★★★★★★★3.49
Fun★★★★★★★★★★3.41
Innovation★★★★★★★★★★2.70
Theme★★★★★★★★★★3.45
Mood★★★★★★★★★★3.24

10 Minute Apocalypse


This is a survival game, inspired by games like Vampire Survivors and 20 Minutes Till Dawn. Unfortunately the team had some scheduling issues so we didn't deliver up tp our best ability, nontheless, its a game with a complete loop *shrugs*.

How to play:
* WASD moves your character around
* Hold shift to boost
* Aim with mouse, left click to fire cannons, right click to fire a powerful weapon
* There is NO RELOAD, every 10 seconds you regain your boost and ammo

Survive 10 minutes to win the game, though its not balanced, therefore probably impossible

Team:
* JuanRod
* Mattia Ermolli
* Nacho
* Nickitus

UPDATE: I added an orbital cannon as a secondary weapon because why not?

Genres: survival
Tools: Unity

Comments32

dnivie3 Oct 2022, 07:04
Cool music and graphics! Pretty interesting gameplay, and I made it for about 3 minutes, but I feel like I would be hard pressed to do 10 :smile:
vipbasil
vipbasil3 Oct 2022, 15:07
Very much fun, music and speed. Nice game!
Kostas Nik3 Oct 2022, 20:07
Pretty fun, nice implementation of the jam theme. Cannon is very fun. Would be nice if there were some random obstacles in the stage just for the aesthetic change
tengusheath
tengusheath3 Oct 2022, 23:50
Really satisfying to blow stuff up. My only complaint is the limited ammo.
chromaphase
chromaphase4 Oct 2022, 00:42
Control and gameplay quite responsive ! Getting better and better as I kept playing, good job !
LikuRio4 Oct 2022, 18:06
Very nice and catchy game
robin_schmitz
robin_schmitz4 Oct 2022, 18:25
Good job on implementing the theme in this way :) Congratulations to everyone involved. I felt like the robots were getting more and more healthy over time, which made me wanting to always get that next upgrade fast! :)
Lepletier
Lepletier4 Oct 2022, 21:49
Make me addicted, very nice job!
MsPlanlos4 Oct 2022, 21:50
Was a bit difficult to find the hitbox on one of the monsters, but other than that a very nice game with good graphics and sounddesign! (:
Raikish4 Oct 2022, 21:53
You did a very good job choosing the enemies, having a range enemy that shoots projectiles and a melee it's a very good combo, it feels the perfect difficulty.
Lautilaj4 Oct 2022, 21:59
I got addicted to this game. I lasted 6:06
Come to play my game and rate it!
LoneWolfDev5 Oct 2022, 07:26
Nice one! Love the mechanic of reloading every 10 seconds. Really fits the theme.
C19135 Oct 2022, 07:34
That was fun :)
At least for as long as the ammo didn't run out XD
Good job
craftmuch
craftmuch5 Oct 2022, 09:17
Liked this, the pixelized effect looks really nice and the gameplay feels very solid.
VenFola5 Oct 2022, 11:21
Pretty fun, reloading every 10secs is a good idea and works well, plus the bonuses are well thought in accordance to it.

Might be missing some feedback when hitting enemies, but overall quite nice!
JuanRod707
JuanRod707author5 Oct 2022, 14:38
Thanks everyone for the feedback and love, I was very close to trash this entire game and wrote a post about it. It really means a lot to have pushed through and end up with good results.

Thanks again!
DurkaGames
DurkaGames5 Oct 2022, 14:52
Suddenly, i can't move in web version, but i still can shoot and load the Big Gun. Lovely, that you leave a link with code, so community can check it and, maybe, learn something new. Shit happens, mate, and you're doing great. I'm proud of you!
DrummerManSam5 Oct 2022, 14:53
Im glad you didnt give up on this game its pretty fun and I think the controls feel smooth and the speed boost feels nice and responsive. Was interesting eventually trying to manage having enough shots before the 10 seconds was up and getting upgrades after leveling up was satisfying. Nice job!
Grandblood5 Oct 2022, 15:09
Fun game. Actually played quiet a bit. Like how you have to switch from aggressive to dodging. Also cant just spam the attack. Good Job!
TriangleTriangle
TriangleTriangle5 Oct 2022, 19:58
This is definitely one of the best top-down shooters I've played this jam. The controls feel good, you actually feel pretty cool and powerful whizzing around killing robots (until you get completely overwhelmed after 2 minutes :D). Upgrades feel impactful, cannon feels powerful, except I never got to see the impact because I'd already fled from the scene by the time it hit!

Good job all around
Alviniano
Alviniano6 Oct 2022, 02:46
The update of the orbital cannon was a NICE update, it feels good to catch a group of enemies and....well.. boom, actually it helps a lot to clean the map and raise a lvl fast, having a good timming using that weapon helped me to live a bit longer.
Redneb6 Oct 2022, 20:58
I love games of this genre. Reminds me of Crimson Lands. The execution of the shooting is good, but what I like the most is the bombardment. In my opinion, the visibility range is too small. It is worth raising the camera higher.
Well done, good job.
BoxedMeatRevolution
BoxedMeatRevolution7 Oct 2022, 00:54
Ran into a bug where the game froze when you killed multiple enemies simultaneously, resulting in several level ups on the same frame. Overall though, very fun to play. It was very satisfying to get big kills with the special ability. The hitboxes on the bullets felt a little wonky though, I was frequently shooting straight through the little enemies without hitting them.
Fudgeawsome7 Oct 2022, 01:54
aiming feels a bit off, and clumping is also an issue
JuanRod707
JuanRod707author7 Oct 2022, 13:19
@boxedmeatrevolution & @fudgeawsome thanks for the feedback.

The freezing bug on multiple levelups was actually something I feared but could never test out properly

Regarding the hitboxes, its resolved using raycast, therefore there are specific cases where a bullet will go through an enemy if it is at a specific angle or distance, regardless, I had that same feeling that the bullets went through enemies, but after running a frame by frame analysis I discovered that what you actually see is the trail going through, the bullet never hits the enemy, thus making that illusion that the bullet is going through.

Regarding the aiming, yeah, it takes a little bit to get used to because the bullets are not aligned with the center axis from the start, so you will shoot towards the point you aim but the trajectory is not exactly straight from the axis. Also I think different resolutions will affect the aminig, but I haven't tested it that much
Annie Owl
Annie Owl7 Oct 2022, 15:46
In my best attempt I survived till 4:50 :smile: Haven't played Vampire Survivors or any other game like that, but after playing yours I think I can dig this type of gameplay - very addictive and fun. Even without any weapon variety it was fun stacking up hordes of enemies and blowing them up with your mega air strike. Good job!
ruruie
ruruie9 Oct 2022, 15:01
More fun than a lot of jams actually! The loop plays alright.
automatonvx
automatonvx11 Oct 2022, 00:02
Not much to say, third party music and art so only can judge on game loop. standard arena shooter format, the controls don't feel great for movement although not awful. biggest gripe is that the op-up for levelling up is distracting and often felt like it led me to forget where I was going and take some extra damage. I didn't really find the boost helpful, the more standard roll dodge/dash that lets you get through enemies would have been more helpful, also the air strike felt too slow to be useful. Also the reload mechanic is not really fun to me. Shooting stuff == fun, so not being able to shoot stuff != fun. Anyway good job on getting a playable game, just could use some tweaking to make it feel beter to me.
JuanRod707
JuanRod707author11 Oct 2022, 12:10
@automatonvx thanks for the feedback. The drones, main character and all of the music were made by the team during the jam, I had to fill in the remaining stuff with 3rd party assets and sounds so we declined the graphics and audio ratings.
automatonvx
automatonvx11 Oct 2022, 15:14
@juanrod707 ah thats too bad because the music and art you guys did do was pretty cool, maybe for ratings would have been better to do just use really quick and dirty home grown assets for those parts instead of third party so you could at least opt-in for the rating. For me in game jams I prefer bad home made over higher quality third party, its kind of part of the fun.

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