
10 Second Defence
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
A "Tower" Defence game with a focus on time balancing. Funny thing is... there are no towers. Instead we have different types of troops that you can send around the map :grin: some of them may be as slow as towers tho...
- Space/Shift/Mousewheel -> move camera up and down
- ESC -> Close detail window
- Left Mouseclick:
- click on units, then on terrain to move them
- click on terrain and units for information
- click to buy and place units from the store
- Using all energy will kill you!
- Try staying as close to 10s as you can, you will do more damage. Attack Range and Speed are important.
- You get more time for defeating all enemies in a wave.
- Units can't move for a while, after attacking. This depends on their attackspeed.
- Trust me, there are minibosses, a final boss and a way to victory. You just have to survive long enough...
- The game might not be perfectly balanced yet... good luck :four_leaf_clover:
- the enemy would spawn in the base for a split second, so the player could camp and kill it.
- the game crashes, because millions of enemies spawn, when the time falls to 0 (makes sense, but isn't really performant :smile:), now its "just" GameOver.
- Bugfix was uploaded one hour later, fixing the bugs above
- Mac - idk if it works, or how...
Controls:
- WASD -> Move camera around the map- Space/Shift/Mousewheel -> move camera up and down
- ESC -> Close detail window
- Left Mouseclick:
- click on units, then on terrain to move them
- click on terrain and units for information
- click to buy and place units from the store
How to play:
- The blue time in the Top is your currency and the spawn in time for the next wave.- Using all energy will kill you!
- Try staying as close to 10s as you can, you will do more damage. Attack Range and Speed are important.
- You get more time for defeating all enemies in a wave.
- Units can't move for a while, after attacking. This depends on their attackspeed.
- Trust me, there are minibosses, a final boss and a way to victory. You just have to survive long enough...
- The game might not be perfectly balanced yet... good luck :four_leaf_clover:
The Heroes and Bosses
(Story by Zero, Images Dall-E)BugFix:
fixed a bug where...- the enemy would spawn in the base for a split second, so the player could camp and kill it.
- the game crashes, because millions of enemies spawn, when the time falls to 0 (makes sense, but isn't really performant :smile:), now its "just" GameOver.
The Files:
- Final is the file uploaded in time- Bugfix was uploaded one hour later, fixing the bugs above
- Mac - idk if it works, or how...