The Legend of CAPYBARA!
CAPY, need to migrate away from void monsters!.
--------------------------------After years without participating in a gamejam, it was great to fell the emotion of a Ludum Dare again.
This time I, @thiagowaw, invited 2 of my friends who had never developed games before.
Our main goal was to produce something playable by the end of the event, so we decided it would be a platform game.
Initially, you would have 10 seconds to reach the end of the level, passing enemies without dying, or killing them. But we ended up with just one platform without participating in the jam theme.
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Voting Category Opt-outs
THEME:
Unfortunately we couldn't implement the 10 second mechanic in time.
I'll post a post-jam version later.
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Team functions
@thiagowaw - Pixelart
@SombraNS - Music
@Whitenoise - Programming
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__Hope you like it ✌ __



Comments20
Some things I ran into:
- some screen tearing with the ground textures
- jumping near the top of the level makes the camera stop following you, I would make it higher
Loved the capybara pixel art, too bad that there was no theme relation besides the title :(
Even play a platformer.
I.... completely failed to understand the 10 second theme though.
Everything about this was well done, aside from the 10s thing. =)
Could have used some sound effects in addition to music.
Graphics were good, the titular capybara and the enemies were animated nicely.