Aberration

Aberration

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.72
fun: 3.50
innovation: 3.50
theme: 3.64
graphics: 3.53
audio: 3.10
humor: 3.19
mood: 3.77
Every 10 seconds everyone receives a new notification directly into their neural interfaces. Everybody is compelled to consume it. You however, seem to be resistant. An aberration.

Guided by a mysterious figure, you sneak through a world of content addicts and influencers, avoid the authorities, and try and fight the central computer terminals that run all compelled content recommendations.

For full screen support try the executable version in downloads. Manually scaling the game window breaks the ui.

Gameplay


Don't spend too much time around content consuming people or you will be influenced yourself.

Hacking mini game where you attempt to cross the controlling algorithms's wires.

The system is always watching and aberrant behaviour will not be tolerated. Avoid the prying eyes.

Tools

- Unity
- Pixaki
- Affinity Designer
- Bfxr
- GarageBand (whirly piano)

Executables

I'd prefer you try the embedded webgl version at the top of this page, but if that doesn't work, Windows and Mac builds are now available - your run of the mill unity project executables (exact same source code).

Do note my UI implementation is terrible and will only work on the LD embed resolution. The executables should launch in a full screen scaled version of that and be fine. If you start messing with the window sizes however it will most likely not look good (ui notifications overlapping text, some elements not seen, etc).

I also feel like the art looks worse in the scaled up version on windows so there's that.
Found a bug?
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