Ludum Dare #51compo
Aberration
Every 10 seconds everyone receives a new notification directly into their neural interfaces. Everybody is compelled to consume it. You however, seem to be resistant. An aberration.
Guided by a mysterious figure, you sneak through a world of content addicts and influencers, avoid the authorities, and try and fight the central computer terminals that run all compelled content recommendations.
For full screen support try the executable version in downloads. Manually scaling the game window breaks the ui.
Don't spend too much time around content consuming people or you will be influenced yourself.
Hacking mini game where you attempt to cross the controlling algorithms's wires.
The system is always watching and aberrant behaviour will not be tolerated. Avoid the prying eyes.
- Pixaki
- Affinity Designer
- Bfxr
- GarageBand (whirly piano)
Executables
I'd prefer you try the embedded webgl version at the top of this page, but if that doesn't work, Windows and Mac builds are now available - your run of the mill unity project executables (exact same source code).
Do note my UI implementation is terrible and will only work on the LD embed resolution. The executables should launch in a full screen scaled version of that and be fine. If you start messing with the window sizes however it will most likely not look good (ui notifications overlapping text, some elements not seen, etc).
I also feel like the art looks worse in the scaled up version on windows so there's that.
Guided by a mysterious figure, you sneak through a world of content addicts and influencers, avoid the authorities, and try and fight the central computer terminals that run all compelled content recommendations.
For full screen support try the executable version in downloads. Manually scaling the game window breaks the ui.
Gameplay
Don't spend too much time around content consuming people or you will be influenced yourself.
Hacking mini game where you attempt to cross the controlling algorithms's wires.
The system is always watching and aberrant behaviour will not be tolerated. Avoid the prying eyes.
Tools
- Unity- Pixaki
- Affinity Designer
- Bfxr
- GarageBand (whirly piano)
Executables
I'd prefer you try the embedded webgl version at the top of this page, but if that doesn't work, Windows and Mac builds are now available - your run of the mill unity project executables (exact same source code).
Do note my UI implementation is terrible and will only work on the LD embed resolution. The executables should launch in a full screen scaled version of that and be fine. If you start messing with the window sizes however it will most likely not look good (ui notifications overlapping text, some elements not seen, etc).
I also feel like the art looks worse in the scaled up version on windows so there's that.


Comments5
Please note
- My UI implementation is terrible and depending on screens/resolutions/etc it might break. In my testing the game launches fullscreen (scaled up from LD embed resolution) and seems fine. However, if I start messing with the window sizing, resizing, etc, the Simpson Back Fat meme unravels, and the UI breaks. Hopefully you don't get to see this.
I also think the art looks worse (less detail/a bit overexposed) on the windows exe but maybe that's just my graphics driver/display settings.
the premise for this is really cool, and I love the dystopian world you've built here. Jam games don't generally have the greatest writing in my experience, so this was a pleasant surprise!
I also enjoyed the hacking mini-games; I think they could use a more significant penalty for failure - would make them feel a lot more suspenseful!
If that’s what happened I’d appreciate you trying the game again, there is a bit more content and story left that id love for you to try to get the full impression.
If there was some error/issue then I’m not sure what could be the problem, but I do appreciate you trying the game.