- The elements in center is the level reference. - Search and find the correct element atom. - Understand the system. - *collect* them. - *challenge your reflexes.* - OS: Windows
- The BUG I got is that, If you change the game window size. Then the gameover checkout screen can not capture a picture. I think I can't fix it. but it is not a important thing.
- After many tests. There will be a chance to appear a bug(about color) after level 36. I think it is because I changed some level code. So, Let's say you beat the game if you reached level 35. - It gives me the experience that I should not make a gamejam game too long or too many levels.
--- - Play and get the rule. What I want is to simulate a puzzle system with few tips. - But the early levels may be under-guided. - If you really didn't get the rule then see this tip:
*The icons in center is the reference.Find the one which has a different shape and a different color.There is no math. Just think about shapes and colors*
Tried 3 times but apparently it doesn't work very well for me ^^ Don't know if you have to select the bottle and then go to the unique item :/ It says me that I lost very quickly and for no reason. Suceeded a few times and ambiance is very cool :) Good luck !!
The mechanics is so impressive that you need to find the "matching" atomic item by all means, which is so unique from my perspective - Definitely love this design approch and kidda be suprised to see how this game is polished in terms of contents, not to mention the ending decoration system. Nice work and Goooooooooood Job!
The game gives me a feeling of "revealing the unknown rules of a world", which makes it challenging but fun! I think this is quite a solid a complete work. Congrats!
BTW the capture didn't quite work for me, but I took the screenshot by myself 😁
i was captured by the art style when you posted some pics while you were making it, so now i tested it and i loved it! fun mechanic btw, didn't get the idea of capture, but i had a good game experience! nice job!
@satacat Thanks for your play and the feedback! After perhaps level 18, there will appear some simple directional-based character text graph. They start to combine into a bottle. I think the bottle graph shows player these directional-based characters can be used like lego bricks. And try to play at different times to see what graph the player can make, also it is some kind of record with no score. But I think level 18 is too late, I will try to show a game's full view more earlier next time. Btw, my English is not good.I used some translation tools to help, please don't mind if something I said is confusing. Thanks for your play!
This game mechanic is very creative! I really enjoyed the puzzle at the end.
This way of moving goes well with the game mechanics, especially the menu, which immediately drew me in after I found out how I was going to start the game.
The music is nice for a fast-paced theme! The graphics are very clear and allow me to clearly identify the shape and colour I am looking for. Great work!
I adored the Graphics and the Vfx in this game! Mixed with the the audio it creates a really effective mood! The gameplay was simple but once i figured it out it was relly fun to play! I found it also very creative, great work!
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Don't know if you have to select the bottle and then go to the unique item :/
It says me that I lost very quickly and for no reason.
Suceeded a few times and ambiance is very cool :) Good luck !!
BTW the capture didn't quite work for me, but I took the screenshot by myself 😁
After perhaps level 18, there will appear some simple directional-based character text graph. They start to combine into a bottle.
I think the bottle graph shows player these directional-based characters can be used like lego bricks. And try to play at different times to see what graph the player can make, also it is some kind of record with no score.
But I think level 18 is too late, I will try to show a game's full view more earlier next time.
Btw, my English is not good.I used some translation tools to help, please don't mind if something I said is confusing.
Thanks for your play!
This way of moving goes well with the game mechanics, especially the menu, which immediately drew me in after I found out how I was going to start the game.
The music is nice for a fast-paced theme! The graphics are very clear and allow me to clearly identify the shape and colour I am looking for. Great work!
I liked the idea and way you introduce it.
Thank you for publishing!