
Automatos
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FULLSCREEN RECOMMENDED
Automatos is a shoot'em up inspired by 20 Minutes Till Dawn and Vampire Survivor.
You are a robot set in an arena where enemies spawn regularly, but your weapon only reloads every 10 seconds.
Upgrades are available on every level up, powerful upgrades trigger once every 10 seconds!
Max Level: 15. (After that it's infinite spawns and no more upgrades)
Itch.io: https://mkdbstudio.itch.io/ludum-dare-51-automatos
Note
Had The DARK bundle for a while and wanted to use it somewhere, this felt like the perfect situation!
Feedback
Any and all types of feedback welcome! I am a solo dev trying to improve on the feel/juice side of things so keen to hear how the game feels.
Credits
Enemies, UI, Player character, Gun FX - The DARK - Penusbmic (https://penusbmic.itch.io/)
Spawn FX - Nyknck https://nyknck.itch.io/
Music - https://tallbeard.itch.io/music-loop-bundle
Various SFX - Shapeform Audios
Palette - https://lospec.com/palette-list/neon-rain
Controls UI - https://dreammix.itch.io/keyboard-keys-for-ui
Sword effect - https://anthonywinter.itch.io/crescent
Automatos is a shoot'em up inspired by 20 Minutes Till Dawn and Vampire Survivor.
You are a robot set in an arena where enemies spawn regularly, but your weapon only reloads every 10 seconds.
Upgrades are available on every level up, powerful upgrades trigger once every 10 seconds!
Basic Upgrades
| Icon | Description |
|---|---|
| +1 HP, maximum 8. | |
| +1 Maximum ammo. Reload instantly | |
| +5% Movement Speed. Cap: +30% |
Special Upgrades (Trigger every 10 seconds)
| Icon | Description |
|---|---|
| Lightning strikes a random enemy for 3 DMG. | |
| Immobilize a random enemy for 3sec with a tornado. | |
| Launches an energy waves that deals 2 DMG. |
Max Level: 15. (After that it's infinite spawns and no more upgrades)
Itch.io: https://mkdbstudio.itch.io/ludum-dare-51-automatos
Note
Had The DARK bundle for a while and wanted to use it somewhere, this felt like the perfect situation!
Feedback
Any and all types of feedback welcome! I am a solo dev trying to improve on the feel/juice side of things so keen to hear how the game feels.
Credits
Enemies, UI, Player character, Gun FX - The DARK - Penusbmic (https://penusbmic.itch.io/)
Spawn FX - Nyknck https://nyknck.itch.io/
Music - https://tallbeard.itch.io/music-loop-bundle
Various SFX - Shapeform Audios
Palette - https://lospec.com/palette-list/neon-rain
Controls UI - https://dreammix.itch.io/keyboard-keys-for-ui
Sword effect - https://anthonywinter.itch.io/crescent