BeaT-Rex

BeaT-Rex

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 4.39
fun: 4.46
innovation: 4.08
theme: 4.27
graphics: 4.20
audio: 4.51
humor: 3.75
mood: 4.02
BeaT-Rex is a game where you play as a happy little T-Rex swinging his sword to the beat all day long, slashing everything in his way. However, you seem to be stuck in some kind of space-time anomaly, as every 10 seconds the world around you is swapping. Have fun in this new playground, collect different abilities and upgrades, and survive as long as possible.

Controls

InputAction
WASDMove around
MouseAim where you are attacking
EInteract with chests

External resources​

For a few sound effects we used and composed material from external resources. Those which have been used are listed here:
* https://opengameart.org/content/arrow-hit-twan
* https://freesound.org/people/Halleck/sounds/19487/
* https://freesound.org/people/NoahBangs/sounds/636082/

Post Jam fixes & changes


​Oct. 4th 2022:

* fixed audio timing of fireballs
* fixed the times lightning would chain not scaling from the correct upgrade type
* added fullscreen button to menu (mainly for embedded game on the Ludum Dare page, since the window is very small)

Oct. 17th 2022:

* balance changes for early game: Power-Ups start with higher damage but scale slower (damage of final upgrades stays unchanged --> no endgame changes here)
* balance changes for endgame: Multiple large enemies now spawn at once in higher rooms (beyond 70). Also after room 50, health scaling of enemies is increased slightly.

Found a bug?
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