Big Block Mode

Big Block Mode

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.80
fun: 3.69
innovation: 4.08
theme: 4.08
graphics: 3.72
humor: 2.88
mood: 3.33

We’re going Big Block Mode!


Big Block Mode is another take on the tetromino puzzler where YOU build the blocks that get sent down the main playing field.

Your goal is to setup yourself up success during the *big block build phase* by building the blocks the go into the queue to be placed into the main playing field. Sound easy? Not so fast, the timer is against you and every 10 seconds you will switch between the builder and main stages. If you run out of time, all the remaining, unplaced blocks will fall in the main stage randomly, further adding to the time crunch.

Good luck and let us know your high scores!

Controls

A, Left Arrow: Move block left

D, Right Arrow: Move block right

W, Up Arrow: Rotate block

S, Down Arrow: Lower block faster

Space: Send Block to Bottom

Left Mouse Click: All other UI elements, including Big Block Build Order reordering

Other mechanics

* In the builder phases, all unplaced blocks will get randomly assigned to fall during the big block build phase
* In the main phase, all unplaced blocks that are left will get placed down randomly.
* You can reorder the blocks you create in the worker phases using the arrows on the right side of the build order UI panel.
* The progress bar at the top shows which stage you are on in the cycle. Before the yellow bar are builder stages. The stage after the yellow bar is the main phase.
* There is distinct music to help differentiate between the build and main phase.

Rating Note

For LudumDare ratings, refer to the `original` versions below. Otherwise, check out our improved `1.1` game version to see a slightly more refined version of the game.

v1.1 Changes (10/10/21)

* Added a grid background
* Added animation to countdown timer
* Added animations when switching between the build phases and the big block build
* Unconnected blocks will fall all the way down independent of each other
* Tweaked difficulty curve

Credits

Credit to Universal Sound FX and Ultimate Game Music Collection for the music and sounds used in the game.
Found a bug?
Tell us on Discord