Ludum Dare #51compo
Bug Out
```
-=BUG OUT=-
HOW TO PLAY
Every 10 seconds, the maze changes
Find the Exit and escape the maze
Shoot bugs and grapple around.
CONTROLS
A/D : Left/Right, detach Grapple
MOUSE : Aim
LEFT CLICK : Shoot Laser
RIGHT CLICK : Shoot grappling hook
R : Start Game
F12 : Maximise screen
ESC : Quit to DOS
Made with Godot, C#
Aseprite, Paint.Net
BFXR, Audacity
```
Killing bugs...
Grapple-Time!
HTML5 version can be a little laggy but still quite playable.
Windows version is recommended.
-=BUG OUT=-
HOW TO PLAY
Every 10 seconds, the maze changes
Find the Exit and escape the maze
Shoot bugs and grapple around.
CONTROLS
A/D : Left/Right, detach Grapple
MOUSE : Aim
LEFT CLICK : Shoot Laser
RIGHT CLICK : Shoot grappling hook
R : Start Game
F12 : Maximise screen
ESC : Quit to DOS
Made with Godot, C#
Aseprite, Paint.Net
BFXR, Audacity
```
Killing bugs...
Grapple-Time!
HTML5 version can be a little laggy but still quite playable.
Windows version is recommended.



Comments23
Very neat. The art gave me old Duke Nukem vibes.
The only gripe I had was that some of the exits felt nigh impossible to reach in 10 seconds, and then they'd move on reset, so it really felt more like I was just 'surviving' until an exit spawned near me. Or I missed something obvious.
The respawning levels are a bit unforgiving. I respawned three or four times with bugs all over m.e.
Good Job.
Enjoyed the death sounds and the win screen, great to see those bugs exploding!
There is an fps issue when you restart too many times or when you stay alive too long idk, probably memory issue or something