Cataclysm

Cataclysm

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overall: 2.79
fun: 2.93
innovation: 3.00
theme: 3.00
graphics: 3.00
audio: 3.00
humor: 1.90
mood: 2.79

Cataclysm


How to Play:


Cataclysm is a classic tower defense game that focuses on elemental reactions and synergies between different towers and enemies. It features a 10 second looping timeline based combat system that allows you to determine at which second your towers "activate" in order to create the reactions you desire.

The game will pause every 10 seconds to allow you to buy/upgrade/sell towers and modify the timeline.It is important to constantly reposition both the timeline and towers to face the monsters coming from different lane. Toggle autoplay if you want it to keep looping over your current configuration.

- You can place a maximum of 10 towers.
- Some enemies are immune to certain towers, so look out for that.
- There are too many elemental reactions to explain so just find out what they do while playing ehe.
- You lose once your health drops to 0. The longer you survive the higher you score.

Reactions:

Barricade = Earth + Steel = Stun for 1 tick

Blind = Steel + Light = Slow

Circulate = Air + Electricity = AOE electric damage

Convection = Air + Fire = AOE fire damage

Corrosion = Water + Steel = Damage over time

Electrolysis = Water + Electricity = Damage over time

Evaporate = Water + Fire = Increased damage on hit

Gloom = Air + Dark = Slow

Humidify = Air + Water = AOE water damage

Judgment = Light + Dark = Increased damage on hit

Melt = Fire + Steel = Increased damage on hit

Overclock = Electricity + Steel = Deals large AOE on kill

Poison = Earth + Dark = Damage over time

Smite = Electricity + Light = Decreased enemy resistances

Wealth = Earth + Fire = Increased gold on kill

*Diffusion* = when there are too many elements that do not react with each other, they might diffuse and not react at all.

Screenshots

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