Ludum Dare #51compo
Coupled Explorers
Two brave adventurers must navigate a strange world.
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Despite having seperate bodies, they have been coupled. Each can only act for 10 seconds at a time before they are placed into stasis and the other must act.
A platformer where you must get through each level with two different characters, but the changes you cause are persistent between the characters.
* Source Code: https://github.com/NoamZeise/Coupled-Explorers-LD51
* Itch Page : https://noamzeise.itch.io/coupled-explorers
Controls:
* Left/Right or A/D for movement
* Z or Comma for jump
* plus/minus to grow/shrink window size
* r for restart
* esc for exit
debug controls:
* F1 for switch
* F2 for next level
* F3 for prev level
tools used:
* sdl2 + rust bindings
* quick_xml
* lovely composer
* aseprite
* tiled
----------------
Despite having seperate bodies, they have been coupled. Each can only act for 10 seconds at a time before they are placed into stasis and the other must act.
A platformer where you must get through each level with two different characters, but the changes you cause are persistent between the characters.
* Source Code: https://github.com/NoamZeise/Coupled-Explorers-LD51
* Itch Page : https://noamzeise.itch.io/coupled-explorers
Controls:
* Left/Right or A/D for movement
* Z or Comma for jump
* plus/minus to grow/shrink window size
* r for restart
* esc for exit
debug controls:
* F1 for switch
* F2 for next level
* F3 for prev level
tools used:
* sdl2 + rust bindings
* quick_xml
* lovely composer
* aseprite
* tiled


Comments8
It was rather challenging but fun to strategize what order to use my peops in :)
I like how the sand blocks worked. It was a fun challenge to get both characters across them.
My main issue was the moving platforms felt quite buggy.