Using your wits and a sonar that ticks every 10 seconds, your objective is to destroy other submarines lurking in the shadowy waters… But be careful, as they are hunting you too! Outmaneuver their ships, avoid their torpedos, navigate through the rocky bottom of the ocean, and emerge the victor you were born to be!
DeepDownThere.zip - Windows Build DeepDownThere.app.zip - Mac Build
Wouaaaaaaaaaaaaaaaaah The game is awsome, beautiful, fun, with a good feel & mecanics Really loved it ! Now I know I want to drive/pilot/use a submarine ^^ Good job to you.
PS : I still can't destroy other submarines but I will success I promise
This game is super well done. I love the sound design. The art is fantastic. The interactions and controls feel great. I had a fun time trying to do 6 jobs and once. Really clever use of theme. Some notes for future development: The game might be too hard so I might tweak it to be easier, I would love a death animation/screen instead of just going to the menu. Fantastic work!
Wow what a fun game idea! I had a lot to juggle with all of those positions but after a few tries I was able to start sinking submarines. Reminds me of LDST a really addicting couch co-op I think this could be something just like that! Thanks for the fun time!
The art style is very beautiful! Driving a submarine is also a lot of fun! But after playing it a few times, I still don't know how to launch missiles and hit the enemy (I'm not good at English, so I don't understand the game instructions very well). A little disappointed. (by Google Translation)
Really great idea and well executed :) Even the how to play menus are very well put together. Great work all around. I definitely got smoked the first game before I figured things out...
Love the art, it looks very polished. The gameplay feels hard and finnicky but not to the point of being frustrating. It's the kind of game that you can get good at if you put in the time.
Pretty fun game. There's so much you have to account to, so never felt boring or doing nothing in a skirmish. Sadly for me, I couldn't find another enemy after 2 subs, so things got a bit boring. Something other than text tutorial would also help. Sound design and Art is really good, though!
Such a cool concept with beautiful artwork and audio. It's hard track enemy ships with the limited sonar, and trying to line up any shots on them without getting hit feels impossible, but it was definitely fun to try. The animations and feedback from each console felt great, very cute and bouncy. The "game-over" was kind of abrupt and jarring, but jams gonna jam 😅 Great job yall!
Difficult to play but super fun to juggle between the actions, animations and feedback from controls were great, only got stuck on turning a few times. Great sounds, audio, theme execution.
Cool idea, great graphics. Balance feels a little bit off, maybe after more attempts it gets better. The main issue is the lack of feedback when I destroy enemy submarine: currently it's difficult to tell. I know that it doesn't fit perfectly with sonar but maybe just a text with "enemy destroyed" or sth like that.
I think you should include some defeat message, going straight to the menu feels bad, especially with such professionally feeling graphics. The same with lack of quit button, maybe include pause too.
Really gooood! ^^ I like it a lot, I felt like it was very well balanced between time needed at each station. I think I was close to winning after 30mins and a dumb mistake I lost everything 😅 great game!
The game is awsome, beautiful, fun, with a good feel & mecanics
Really loved it !
Now I know I want to drive/pilot/use a submarine ^^
Good job to you.
PS : I still can't destroy other submarines but I will success I promise