Demon's Redemption
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Inspired by the gorgeous _Metal : Hellsinger_, we present you a puzzle ~~and rythm~~ game
in which we play as *Luis-Patrick Dante*, a little demon trying to escape from hell. You will meet different characters populating the hell, listen to them or not, as you want, we are not your parents.
Your only goal is to activate and reach the portal in less than 10 seconds.
Each time you die a ghost of you appear and replay all your last actions.
* WASD or ZQSD or L STICK to move
* SPACE or A to jump
* RUN to live
Artist - Laura Didier : portfolio
Programmer - Kraghan : portfolio
Artist - Giulia Miazga : portfolio
Enjoy ! :smiling_imp:
DEMON'S REDEMPTION
Inspired by the gorgeous _Metal : Hellsinger_, we present you a puzzle ~~and rythm~~ game
in which we play as *Luis-Patrick Dante*, a little demon trying to escape from hell. You will meet different characters populating the hell, listen to them or not, as you want, we are not your parents.
Your only goal is to activate and reach the portal in less than 10 seconds.
Each time you die a ghost of you appear and replay all your last actions.
How to play :
* WASD or ZQSD or L STICK to move
* SPACE or A to jump
* RUN to live
About us :
Artist - Laura Didier : portfolio
Programmer - Kraghan : portfolio
Artist - Giulia Miazga : portfolio
Enjoy ! :smiling_imp:



Comments23
Thanks you all for playing and for your kind feedbacks
Visually looks very good!
Found a few issues like brige jumping sometimes doesn't work right (you can't jump high enough for whatever reason even if you keep jump down?) and sitting in a portal will not activate it, even if you wiggle around, possible there is a big on enter box trigger that you need to be out before entering.
I've Enjoyed it, funny characters and texts! (Putin as Vlad Tepes was a fun joke 😁) 5/5
Really like this take on it and I loved the art and humor. Only comment is that if you mess up with one of your ghosts, you sometimes have to do the whole cycle again which is a bit tedious, otherwise an awesome entry!
The gameplay is awesome and the art is so mood.
It looks like the player's movement needs to be polished up a bit, but given the time-limited situation, it's understandable enough.