
Divide and Democratize
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
So, this is a superrealistic democracy simulator. You own a huge media and you have the greatest power in the world - you can make some dirty news about people. But you need to choose which people. Population must hate your competitors and don't hate you. If you antagonize too much people - you will lose. If you antagonize wrong people - you will lose.
Recommended to play in full-screen, on 16:9 or wider.
FAQ
--What should I do?
You should click on buttons on the bottom to choose target for people hate. Usually it is better to choose concurrent candidates and don't choose yourself. And if most of your population is green it is probably wise don't make them hate green. You need to find good balance.
--Is there real ending? Can I win?
The approval rate is quite accurate, you can use it as the criteria. Yours should be highest at the end.
--What are the math? I want to know what's going on under the hood!
1. Every candidate select target to hate and rolls random number for that from 5% to 15%.
2. All numbers adds up and form current social norms.
3. Every person rolls 0..100 and if result is lower than current norm, that person start hating those people.
4. It is 5x times harder to hate yourself. So if it socially acceptable to hate cats and hate is around 30%, chances that cat person start hate himself is about 6%.
5. At the end of each round person may start hating candidate if candidate hates any side of that person, chances are 50%. Or if that person already hate people of the same type as candidate. Chances are also 50%.
6. Hated by% is total number of people who hate this candidate divided by population.
7. After all that hate every person randomly select his candidate from candidates that does not hated by this person.
8. If a person hates all 6 candidates, his hate nullify and he starts from blank page.
9. Approval rate% is a number of supporters divided by total population.
Recommended to play in full-screen, on 16:9 or wider.
FAQ
--What should I do?
You should click on buttons on the bottom to choose target for people hate. Usually it is better to choose concurrent candidates and don't choose yourself. And if most of your population is green it is probably wise don't make them hate green. You need to find good balance.
--Is there real ending? Can I win?
The approval rate is quite accurate, you can use it as the criteria. Yours should be highest at the end.
--What are the math? I want to know what's going on under the hood!
1. Every candidate select target to hate and rolls random number for that from 5% to 15%.
2. All numbers adds up and form current social norms.
3. Every person rolls 0..100 and if result is lower than current norm, that person start hating those people.
4. It is 5x times harder to hate yourself. So if it socially acceptable to hate cats and hate is around 30%, chances that cat person start hate himself is about 6%.
5. At the end of each round person may start hating candidate if candidate hates any side of that person, chances are 50%. Or if that person already hate people of the same type as candidate. Chances are also 50%.
6. Hated by% is total number of people who hate this candidate divided by population.
7. After all that hate every person randomly select his candidate from candidates that does not hated by this person.
8. If a person hates all 6 candidates, his hate nullify and he starts from blank page.
9. Approval rate% is a number of supporters divided by total population.