
Don't Get Possessed
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Find your way through a tunnel to the exit while dodging waves of ghosts! Every playthrough is a bit different, and you can alter the size of the map to make it more or less challenging.
(Apologies for the crime against music I have committed. This is my first time not using a tool to help with the initial arrangement. Volume sliders are provided!)
https://www.youtube.com/watch?v=xRUFzr7MbCA
Post-mortem/notes:
I wanted to add a lot more variation to the rooms, but ran out of time.
Map generation is based on a Wang-tile random walker, so they're "perfect" (no loops) mazes. If you get really stuck, following right-most walls works. Making the maze imperfect was on the todo list, but such is life.
(Apologies for the crime against music I have committed. This is my first time not using a tool to help with the initial arrangement. Volume sliders are provided!)
https://www.youtube.com/watch?v=xRUFzr7MbCA
Post-mortem/notes:
I wanted to add a lot more variation to the rooms, but ran out of time.
Map generation is based on a Wang-tile random walker, so they're "perfect" (no loops) mazes. If you get really stuck, following right-most walls works. Making the maze imperfect was on the todo list, but such is life.