Don't look back

by spimort
Overall★★★★★★★★★★2.40
Fun★★★★★★★★★★2.10
Innovation★★★★★★★★★★1.60
Theme★★★★★★★★★★2.20
Graphics★★★★★★★★★★2.70
Humor★★★★★★★★★★1.25
Mood★★★★★★★★★★2.90

The game


You must survive the fog wall!

The wall moves every 10s (for the theme).

It has been made with Godot 4 C# in 48 hours.

I tried my best to make it stressful!

Enjoy and have fun (:

Controls


W, A, S, D - Move

Space - Jump

Shift - Run
Tools: Godot

Comments6

pvg3 Oct 2022, 20:27
There's a nice atmosphere here, but the precision jumping is a bit too hard for my tastes.
lustdante
lustdante3 Oct 2022, 20:43
I could not jump past the first few platforms :(
exaggegen3 Oct 2022, 21:00
I like that there is a balance in complexity here. Often in such games you often have to get angry that you can’t parkour, etc., but here I didn’t have time to lose my mood while playing the game. Problems: it lags a lot and it seemed to me that one of the six doors did not open, but maybe it seemed to me.
exaggegen3 Oct 2022, 21:01
but I was able to get through.
spimort
spimortauthor4 Oct 2022, 01:18
Well, I might have made the game too hard haha!
The movement could probably be improved.
Thank you for the feedbacks, that helps a lot!
LDJam user 3062157 Oct 2022, 07:31
Definitely a very hard 3D platformer, with the gravity cranked to Jupiter. Honestly without sprinting I could not manage it, tbf I did find the but I probably should've read the game page first. But I found it so it's fine.

I will say though, the game is really unforgiving and honestly kinda evil at points. Those last platforms.. okay maybe not kinda. Just evil. Randomized buttons, that you have to stand on for however long, and then walk through platforms.

Ignoring that though, I will say the movement feels meh, and the fact that there's a "puzzle" at the end, is a little weird compared to the rest of the game. As well as the default move speed is pretty slow, and the run pretty much is the only way to make most of the jumps. Which makes some sense, but it does mean that most of the game you're sprinting.

I feel like if there was more variety throughout the game it would make the puzzles a little less crazy and out of place. But currently it's kinda just a manic rush at the end to not have to slog through the first bit.
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