Ludum Dare #51compo
Double-sided princess
坚持五分钟获胜
wasd 移动。r 暂停 每十秒更改形态,红色可攻击,q发射火球。蓝色不可攻击,q冲刺。主动技能只能用一次,变身后充能;
Hold on for five minutes to win
Wasd movement. R to suspend. Change form every 10 seconds, red can attack, and Q fires fireballs. Blue do not attack, Q sprint. Active skills can only be used once, recharge after changing.
The Pentagram array generates supplies at regular intervals
“Music from https://www.zapsplat.com“
wasd 移动。r 暂停 每十秒更改形态,红色可攻击,q发射火球。蓝色不可攻击,q冲刺。主动技能只能用一次,变身后充能;
Hold on for five minutes to win
Wasd movement. R to suspend. Change form every 10 seconds, red can attack, and Q fires fireballs. Blue do not attack, Q sprint. Active skills can only be used once, recharge after changing.
The Pentagram array generates supplies at regular intervals
“Music from https://www.zapsplat.com“


Comments15
The red mode fireballs could have had area damage so you could cramp enemies together and blow them up. Now the spawn rate will be so great there is no way to control the crowd in the end.
0. small remark: since I know the jōyō kanji, I recognize "五分" as "five minutes" in the beginning of the description; I was not expecting some languages here, but this is welcome for skill honing :) (I played a German-titled game a little earlier, and mine is French-titled!)
1. "Music from https://www.zapsplat.com" -> oh, but is music not supposed to be original in Compo? Ah, or maybe you used *sampling* as per the rules, then
2. "red can attack, and Q fires fireballs. Blue do not attack, Q sprint." -> asymmetric "balance" is a good general idea :)
3. IMPORTANT: the navigator version does not work for me under Firefox (the progress bar stays empty); switching navigator: now, does work. The console error for Firefox was this (already happened with other games):
> WEBGL_debug_renderer_info is deprecated in Firefox and will be removed. Please use RENDERER. ld51.loader.js:1:11062
> Uncaught DOMException: The operation is insecure.""
4. Controls are layout-independent, great (I have an AZERTY keyboard). :) AND arrow keys are enabled. (And so, the action key for me is "A".)
5. nice to have a pause feature!
6. cute characters and graphics
7. apart from the music, there is a lack of sounds, which would have helped to better get the action
8. infinite or cyclic terrain? (a bit later: no, there is a border)
9. finding that the shooting direction is weird: aaaah, you actually aim with the MOUSE!! I think you should make this clear; advice: add it on the game page!
10. ~~I realize the pentagrams may generate supplies of ENEMIES! Maybe clarify this on the page, as "supplies" can make people (including me! XD And @tomssuli) believe they are beneficial! (I thought about it and went "Wait a minute, pentagrams are classic noxious satanist esoterism!", then realized we have no limited resources either)~~ (later: there IS health, so maybe that, in fact?? Yes)
11. agreed with Trabasura that some more control (such as clicking to shoot) would have been pleasant
12. oh no, died by going up from the bottom corner, because I could not see far enough to anticipate!
Takeaway: the two-form hero with different abilities is a nice idea; I just feel some more mechanics and possibly controls would help getting more variety. Some balancing could help (too many enemies at the end (with lag!), pentagram hearts too few and far between), and sounds would give more life. I found the graphics cute, especially the characters (and some nice lighting). The implicit dark context is always well conveyed and makes you want to save this little princess’s skin (although I could not!).
Thanks for the hectic running session. XD Did my virtual exercise for today (in addition to the real one; keep healthy, ~~nerds~~ folks)!
[Advice: just in case, since people do not always know, and I see you have both zero karma and an uneven voting ratio balance: since the "Smart" ordering is the default one and not everyone uses the "Classic" one, reviewing games will help you get more testers and feedback. :)]
I found one bug: After you die, if you pause and un-pause the game, you can keep playing and get negative health.