Enrum

Overall★★★★★★★★★★3.92
Fun★★★★★★★★★★3.55
Innovation★★★★★★★★★★3.63
Theme★★★★★★★★★★3.52
Graphics★★★★★★★★★★4.13
Audio★★★★★★★★★★3.95
Humor★★★★★★★★★★2.12
Mood★★★★★★★★★★3.63
*Play*

*You can play on the browser from here* https://omy181.itch.io/enrum

*About*

Enrum is a strategic puzzle game which you have to act fast.
We need to connect all Connectables (Houses,Subways,Electricity and water).

Every 10 seconds a new Connectable gets constructed. Before time runs out so we should connect every connectable.

These connections have their own rules:

Electricity > Road > Water and Subway

For instance; you can build subway then road on top of it, but if you try it in reversed order, the subway will break the road, so you should break (right click) the road then build the subway.

Order of building matters!

Creators:
Omer Unal: Coding, Visuals, Animations, Game Design
Ege Bilge: Music, SFX

Made for Ludum Dare 51 in 72 hour

*You can play on the browser from here* https://omy181.itch.io/enrum
Genres: strategy
Tools: Unity

Comments2

LDJam user 2930464 Oct 2022, 21:52
Solid look and presentation. I loved the concept of building the connections and how it was rolled out as part of an advancing puzzle set.
LDJam user 267116
LDJam user 26711611 Oct 2022, 08:24
Neat puzzle game with a very nice presentation, both with the aesthetics and the level design and progression. I did find myself getting a bit frustrated with it, although I disagree with a lot of the comments; I think that the hectic-ness of the timer would work for this style of puzzle if there was a "skip" button when you solve an early step and the timer turns green. Having to wait 10-30 seconds through the easy steps each time you want to iterate on a solution is rough, but the tension of the timer does add an interesting spin to the puzzle-solving challenge. All in all, very nice work!
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